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How does race Deathmatch work?


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Change "if getActivePlayerCount() <= 1 then" to "if getActivePlayerCount() < 1 then" in destructionderby.lua line 36 and 49

if it didn't work then you might be playing map with respawn

I mean what can that do? Wouldn't it be easier to just do this:

onPickupRacePickup Hunter, then you make finish map. 

!!!

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