FlyingSpoon Posted March 6, 2016 Posted March 6, 2016 Hey there, I am using the basic way to set for all screens - local sx,sy = guiGetScreenSize() local px,py = 1024,760 local x,y = (sx/px), (sy/py) GUIEditor.staticimage[2] = guiCreateStaticImage(x*300, y*250, x*420, y*240, "img/login.png", false) It works great on my screen, but for others it comes out weird. Any way I can fix this? When I try with his resolution 1600x900 it comes out weird on my screen. Any solutions?
SpecT Posted March 6, 2016 Posted March 6, 2016 As I can see you used guieditor. Why didn't you set the position to relative (from the right click menu) ?
stevensalvaro Posted March 7, 2016 Posted March 7, 2016 If you want gui / dx fit to the screen , Just use your guiGetScreenSize , Example: local width,height = guiGetScreenSize() guiCreateStaticImage(0,0,width,height,"[File_Path]",false) It's will make the gui fit to the screen
ArminFx Posted March 10, 2016 Posted March 10, 2016 Hey there,I am using the basic way to set for all screens - local sx,sy = guiGetScreenSize() local px,py = 1024,760 local x,y = (sx/px), (sy/py) GUIEditor.staticimage[2] = guiCreateStaticImage(x*300, y*250, x*420, y*240, "img/login.png", false) It works great on my screen, but for others it comes out weird. Any way I can fix this? When I try with his resolution 1600x900 it comes out weird on my screen. Any solutions? Test: local px,py = 1360,768
stevensalvaro Posted March 11, 2016 Posted March 11, 2016 Why people still using px , py , it's "guiGetScreenSize()" on the script .. , it's will automaticlly get screen size
GTX Posted March 12, 2016 Posted March 12, 2016 Why people still using px , py , it's "guiGetScreenSize()" on the script .. , it's will automaticlly get screen size They're all used to calculate position (even px and py) to fit all screens based on wiki: https://wiki.multitheftauto.com/wiki/Gu ... esolutions It's just reversed formula, the result is the same.
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