AlvarO Posted February 28, 2016 Share Posted February 28, 2016 How could I make a dxDrawRectangle a shader for give it rotation? I tried with dxCreateRenderTarget Link to comment
GTX Posted February 28, 2016 Share Posted February 28, 2016 dxCreateShader dxSetShaderTransform Link to comment
AlvarO Posted February 28, 2016 Author Share Posted February 28, 2016 As i readed, it makes a 3d effect to a shader, but firstly how to conver the rectangle to a shader? Link to comment
AlvarO Posted April 3, 2016 Author Share Posted April 3, 2016 But how could I make it rotates at y axis? Link to comment
AlvarO Posted April 3, 2016 Author Share Posted April 3, 2016 But how could I make it rotates at y axis? Link to comment
AlvarO Posted April 7, 2016 Author Share Posted April 7, 2016 Any way? I tried it but i don't know how to do it Link to comment
AlvarO Posted April 7, 2016 Author Share Posted April 7, 2016 Any way? I tried it but i don't know how to do it Link to comment
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