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Not opening panel on wasted


Extinction

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try this

--server 
function onWaste() 
                triggerClientEvent (source,"showSpawn") 
end 
addEventHandler("onPlayerWasted", root, onWaste) 
  
--client 
function onWaste2() 
                addEventHandler("onClientRender", root, NameRender) 
end 
addEvent("showSpawn", true) 
addEventHandler("showSpawn", root, onWaste2) 

 

or

--client 
function NameEvent2() 
                addEventHandler("onClientRender", root, NameRender) 
end 
addEventHandler("onClientPlayerWasted", root, NameEvent2) 

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