SimpleNoob Posted February 14, 2016 Share Posted February 14, 2016 Hello, im working in a vehicle system and i want to save the players vehicle in a file (im thinking on xml or json) and dont remove it when the admin's script restart. My script is getting the players vehicle, but how i can save it into a table and send the table into json? and later to get it and do a loading of that vehicles when the script starts? Im really dont know how to save that vehicles without creating it from 0. Thanks for all and sorry for the bad english :c Link to comment
Overkillz Posted February 14, 2016 Share Posted February 14, 2016 Maybe this can help u local xml = xmlCreateFile("vehicledata.xml","vehicledata") xmlNodeSetAttribute(xml,"vehicletoSave","") local xmlFile = xmlLoadFile("vehicledata.xml","vehicledata") xmlNodeGetAttribute(xmlFile,"vehicledata") regards. Link to comment
SimpleNoob Posted February 14, 2016 Author Share Posted February 14, 2016 One question, xmlLoadFile dont have only one argument? i mean, in the wiki says that only need the filepath, what is vehicledata? Link to comment
SimpleNoob Posted February 14, 2016 Author Share Posted February 14, 2016 Sorry for the double post, how i can get all the data into one child? i have this created "test"> "test2"> "bull"> with this function setFileChild(player,cmd,data) local node = xmlLoadFile("vehicle.xml") local subnode = xmlCreateChild(node,"vehicle") local sucess = xmlNodeSetAttribute(subnode,"vehicletest",data) xmlSaveFile(node) xmlUnloadFile(node) end addCommandHandler("data",setFileChild) how can get all into "vehicle" child and output all? Link to comment
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