..:D&G:.. Posted February 13, 2016 Posted February 13, 2016 So.. how do I get a random number from a table? local minedRocks = { {828}, {868}, {896}, {987}, {898}, {899}, {900}, {901}, {905}, {906}, {1303}, {1304}, {1305}, }
Captain Cody Posted February 13, 2016 Posted February 13, 2016 This again.. Number = {} -- Define at top of script Number[1] = 'PutNumberHere' Number[2] = 'PutNumberHere' Number[3] = 'PutNumberHere' Number[4] = 'PutNumberHere' Number[5] = 'PutNumberHere' Number[6] = 'PutNumberHere' Number[7] = 'PutNumberHere' Number[8] = 'PutNumberHere' Number[9] = 'PutNumberHere' Number[10] = 'PutNumberHere' Number[11] = 'PutNumberHere' Number[12] = 'PutNumberHere' Number[13] = 'PutNumberHere' Numberamount = 13 function RandomNumber () RandomNumber = math.random (1, Numberamount) Number = Number[Numberamount] end
tosfera Posted February 13, 2016 Posted February 13, 2016 This again.. Number = {} -- Define at top of script Number[1] = 'PutNumberHere' Number[2] = 'PutNumberHere' Number[3] = 'PutNumberHere' Number[4] = 'PutNumberHere' Number[5] = 'PutNumberHere' Number[6] = 'PutNumberHere' Number[7] = 'PutNumberHere' Number[8] = 'PutNumberHere' Number[9] = 'PutNumberHere' Number[10] = 'PutNumberHere' Number[11] = 'PutNumberHere' Number[12] = 'PutNumberHere' Number[13] = 'PutNumberHere' Numberamount = 13 function RandomNumber () RandomNumber = math.random (1, Numberamount) Number = Number[Numberamount] end @OP; local minedRocks = { {828}, {868}, {896}, {987}, {898}, {899}, {900}, {901}, {905}, {906}, {1303}, {1304}, {1305}, } local rand = minedRocks [ math.random ( 1, #minedRocks ) ];
..:D&G:.. Posted February 13, 2016 Author Posted February 13, 2016 @OP; local minedRocks = { {828}, {868}, {896}, {987}, {898}, {899}, {900}, {901}, {905}, {906}, {1303}, {1304}, {1305}, } local rand = minedRocks [ math.random ( 1, #minedRocks ) ]; It seems I learn something new everyday Thanks
tosfera Posted February 13, 2016 Posted February 13, 2016 Please note that not every table can be taken the length of with the symbol "#". You can also get the length of other objects, variables etc. Even strings.
..:D&G:.. Posted February 13, 2016 Author Posted February 13, 2016 It seems like by using this line: local randRockID = minedRocks[math.random(1, #minedRocks)] It gets the table instead of a number from the table... Doesn't matter, fixed!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now