Hero192 Posted February 9, 2016 Share Posted February 9, 2016 Hello dear MTA Scripters, Today I want to ask about trigger function, I want to know in which case I have to set root and source/player to sourceElement arguments Like , triggerClientEvent (getRootElement(), "eventName", getRootElement()) and in which case I have to use source or player triggerClientEvent (source, "eventName" source ) and does that refer the same as triggerServerEvent ? triggerServerEvent("eventName", getRootElement() ) I really need to understand that properly.. Thanks in advance. Link to comment
Hero192 Posted February 10, 2016 Author Share Posted February 10, 2016 Anyone can explain to me this? Link to comment
tosfera Posted February 10, 2016 Share Posted February 10, 2016 I'm not sure about the source == getRootElement() but I can say that these two are the same; triggerClientEvent ( source, "eventName", source ); triggerClientEvent ( "eventName", source, source ); You might even be able to leave out the second source is the second line since that'll only push the playerElement in the parameters in your client. Link to comment
Hero192 Posted February 10, 2016 Author Share Posted February 10, 2016 I mean is rootElement / resourceRoot needed? if so in which case I have to use it ? Link to comment
tosfera Posted February 10, 2016 Share Posted February 10, 2016 For a trigger, no. You can always take a random player with getRandomPlayer and not add a check to see if the source or given player equals to getLocalPlayer. Link to comment
Moderators IIYAMA Posted February 10, 2016 Moderators Share Posted February 10, 2016 In my opinion, resourceRoot is the best solution when you send a trigger to all players. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now