Chris!i! Posted January 25, 2016 Share Posted January 25, 2016 Well i was trying to do a ping kicker, i want it if He's a guest ( not logged in ) he wont get kicked i tried using triggerClientEvent didnt work wiith me, is there anyway to check if player is logged in in "SERVER" side? If yes can you give me any example please Link to comment
tosfera Posted January 25, 2016 Share Posted January 25, 2016 getPlayerAccount and isGuestAccount Link to comment
Chris!i! Posted January 25, 2016 Author Share Posted January 25, 2016 Wait im so sorry, i meant client side i forgt sorry so there is a way? Link to comment
Bonsai Posted January 25, 2016 Share Posted January 25, 2016 https://forum.multitheftauto.com/viewtopic.php?f=91&t=96181 Link to comment
Overkillz Posted January 25, 2016 Share Posted January 25, 2016 you can use triggerClientEvent --& triggerServerEvent Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now