Chris!i! Posted January 14, 2016 Share Posted January 14, 2016 In my server, grenades last longer to explode, like it needs 3 to 4 seconds it was 2 by default or 1 i dont know, whats the problem setWeaponProperty fixes it or no? Link to comment
Army@1 Posted January 14, 2016 Share Posted January 14, 2016 Maybe some custom resources is doing that? If you have any, you can try stopping them. Link to comment
Chris!i! Posted January 14, 2016 Author Share Posted January 14, 2016 cant you tell me some Commands or functions so i can make it ? i tried OnClientPlayerWeaponFire and setTimer and createExplosion still didnt even make a difference Link to comment
Army@1 Posted January 14, 2016 Share Posted January 14, 2016 cant you tell me some Commands or functions so i can make it ? i tried OnClientPlayerWeaponFire and setTimer and createExplosion still didnt even make a difference I am not saying you should MAKE a custom resource to stop that behavior. What I am saying is maybe some resource which you downloaded from community and from somewhere else is doing that? a newly added resource? Link to comment
Chris!i! Posted January 14, 2016 Author Share Posted January 14, 2016 i have so much resources ... Link to comment
AMARANT Posted January 14, 2016 Share Posted January 14, 2016 i have so much resources ... Try to stop them one by one to find out which may cause the problem. Link to comment
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