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engineApplyShaderToWorldTexture to any object selected


Annas

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Hello Community Member, Just i wanna Apply Shader To World Texture in any object selected.

So when i click "num_8" bind , it shows a cursor , when i click on the object (any object) so i can do "/replace 1" command to replace a texture on that object.

1- Type "num_8" bind, cursor must be shows.

2- Click on the object by the cursor.

3- in then im able to do "/replace 1" , when i did it , it apply the shader (any .png/.jpg texture)

4- just made the "/replace 1" command , with any Test.png or jpg , in then i can add "/replace 2 , and more.. with more texture's)

Notice: only that object selected, exemple , replacing object 980 , ONLY THAT OBJECT, not all of them

please help me on this or .. idk , please help :(

And thx <3

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