Annas Posted January 7, 2016 Share Posted January 7, 2016 Hello Community Member, Just i wanna Apply Shader To World Texture in any object selected. So when i click "num_8" bind , it shows a cursor , when i click on the object (any object) so i can do "/replace 1" command to replace a texture on that object. 1- Type "num_8" bind, cursor must be shows. 2- Click on the object by the cursor. 3- in then im able to do "/replace 1" , when i did it , it apply the shader (any .png/.jpg texture) 4- just made the "/replace 1" command , with any Test.png or jpg , in then i can add "/replace 2 , and more.. with more texture's) Notice: only that object selected, exemple , replacing object 980 , ONLY THAT OBJECT, not all of them please help me on this or .. idk , please help And thx <3 Link to comment
lopezloo Posted January 8, 2016 Share Posted January 8, 2016 If you want set shader on particual element you need to use targetElement argument in engineApplyShaderToWorldTexture. You can use onClientClick to find that object. Link to comment
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