Gareth Posted January 29, 2005 Posted January 29, 2005 it has got totally out of hand in GTA3 and there is nothing we can do to catch them
orappa Posted January 29, 2005 Posted January 29, 2005 it has got totally out of hand in GTA3 and there is nothing we can do to catch them There are now fewer cars in GTA3 Portland which were removed for stability reasons, but hopefully this will result in a decrease in car killers.
njr1489 Posted January 29, 2005 Author Posted January 29, 2005 I don't think carkilling will ever stop, it will only be reduced. People won't give up until you blow up their car.
XxX Posted January 29, 2005 Posted January 29, 2005 This is the main reason why ive played gta:3 about 4 times in 0.5 i will play it even if the carkilling thing aint changed.
XcR Posted January 29, 2005 Posted January 29, 2005 i play gta3 a lot more than vc these days, mostly because i can now fly the dodo
njr1489 Posted January 29, 2005 Author Posted January 29, 2005 The dodo is also easy to master you just have to find the right tip. Now people use this as a strategy of carkilling. Actually I am fine with that since its easy to dodge and its harder for them.
orappa Posted January 29, 2005 Posted January 29, 2005 I don't think carkilling will ever stop, it will only be reduced. People won't give up until you blow up their car. Colt and Uzi damage has been increased so blowing up car killers will be easier now.
njr1489 Posted January 29, 2005 Author Posted January 29, 2005 That is good because most carkillers cannot fight. One thing everyone wants is aa good fight even if they die. Carkilling is just a cheap kill.
njr1489 Posted January 29, 2005 Author Posted January 29, 2005 That would be too much lol. People wouldn't gta 3 anymore. That would mean no dodo flying and moving fast. Then everyone would stay at the same place.
Gareth Posted January 29, 2005 Posted January 29, 2005 the problem is that we cant script a carn00b kicker command like in MTA:VC as it goes to the nearest person to the kill not the actual driver
orappa Posted January 29, 2005 Posted January 29, 2005 the problem is that we cant script a carn00b kicker command like in MTA:VC as it goes to the nearest person to the kill not the actual driver Hopefully they've fixed that in 0.5.
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