Forrest Posted November 24, 2015 Share Posted November 24, 2015 (edited) Is there any way at all to check the material/ground of which a player is standing on? Ie; check if the player is standing on grass, or dirt? Thanks. Edited November 24, 2015 by Guest Link to comment
DRW Posted November 24, 2015 Share Posted November 24, 2015 Is there any way at all to check the material/ground of which a player is standing on? Ie; check if the player is standing on grass, or dirt?Thanks. Well, I think so. Using processLineOfSight and setting it properly will return the name of the material you're standing on. It's pretty easy. Just set the returns like this: addEventHandler ("onClientRender",getRootElement(),function() local x,y,z = getElementPosition (localPlayer) hitX, hitY, hitZ, hitElement, normalX, normalY, normalZ, material = processLineOfSight (x,y,z,x,y,z-4,true,false,false,false,false,false,false,false,nil,true) outputChatBox (material) end) This will output to chatbox the material. Link to comment
Forrest Posted November 24, 2015 Author Share Posted November 24, 2015 Beautiful, thanks buddy. Link to comment
DRW Posted November 24, 2015 Share Posted November 24, 2015 Beautiful, thanks buddy. No problem man , ah, also, please add a [sOLVED] tag on the post's title, so it could help other people. Link to comment
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