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[SOLVED] Ground on which you stand...


Forrest

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Posted (edited)

Is there any way at all to check the material/ground of which a player is standing on? Ie; check if the player is standing on grass, or dirt?

Thanks.

Edited by Guest
Posted
Is there any way at all to check the material/ground of which a player is standing on? Ie; check if the player is standing on grass, or dirt?

Thanks.

Well, I think so.

Using processLineOfSight and setting it properly will return the name of the material you're standing on. It's pretty easy. Just set the returns like this:

addEventHandler ("onClientRender",getRootElement(),function() 
local x,y,z = getElementPosition (localPlayer) 
hitX, hitY, hitZ, hitElement, normalX, normalY, normalZ, material = processLineOfSight (x,y,z,x,y,z-4,true,false,false,false,false,false,false,false,nil,true) 
outputChatBox (material) 
  
end) 

This will output to chatbox the material.

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Posted
Beautiful, thanks buddy. :-)

No problem man :D, ah, also, please add a [sOLVED] tag on the post's title, so it could help other people.

tJ5zeFm.gif

Proud owner and developer of ZNEXT: Aftermath.

Enter a post-apocalyptic San Andreas and fight over 30 types of enemies and bosses with varying difficulties and skills, improve and customize your character by leveling up, completing challenges and a solid lootbox system with no Pay-to-Win mechanics that will break your experience.

Meet new characters, creatures and weapon metas, experience an innovative combo-based melee system, or join our solid PvP modes to show other survivors who’s boss. 

Español, Pусский, Türk, عربى, Polski, Português

IP: mtasa://104.36.110.227:22003 - Discord: https://discord.gg/CxMxjvC5pB

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