Overkillz Posted October 23, 2015 Share Posted October 23, 2015 Hey guys, I want to do a script which allow the player to change his spawn point before the countdown. It is for a race game mode "Deathmatch". I just would like to know if there is a function to get spawn points from the map. I have the script on my mind and shouldn't be hard to do it. Thanks and Regards. Link to comment
Kenix Posted October 24, 2015 Share Posted October 24, 2015 local aSpawnPoints = getElementsByType( "spawnpoint" ); for i, pSpawnPoint in ipairs( aSpawnPoints ) do local fX, fY, fZ = tonumber( getElementData( pSpawnPoint, "posX" ) ), tonumber( getElementData( pSpawnPoint, "posY" ) ), tonumber( getElementData( pSpawnPoint, "posZ" ) ); -- TODO end Link to comment
Dealman Posted October 25, 2015 Share Posted October 25, 2015 You can read more about this on the Wiki page; Writing Gamemodes Link to comment
Overkillz Posted October 26, 2015 Author Share Posted October 26, 2015 Thanks guys, specially to Kenix. Now I only need to use a setElementPosition and somethings more and will be enought, thanks guys Link to comment
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