Sam@ke Posted October 18, 2015 Share Posted October 18, 2015 (edited) Hi Guys, the last two days i spend some time to rewrote "shader_wet_roads" by ccw and adding some new features. Main technics are the same, but if its finished shader can be handled in for stages: 1. dry roads 2. dry roads with wet parts 3. wet roads 4. wet roads with puddles I´ve implemented a first sun light reflection too, so i plan to integrate roadshine v4 by Ren712 too. In next days i have to tweak process of going wet and dry roads. Also reflection strength has to been tweaked a bit, at night it looks nice with stronger reflections, at day with weaker ones. Pics: Videos: Download: https://community.multitheftauto.com/index.php?p=resources&s=details&id=12266 Edited October 30, 2015 by Guest Link to comment
MoDeR2014 Posted October 18, 2015 Share Posted October 18, 2015 Awesome and usefull shaders best one is wet roads can't w8 for release Link to comment
</Mr.Tn6eL> Posted October 18, 2015 Share Posted October 18, 2015 wow , Thats amazing Link to comment
Dealman Posted October 18, 2015 Share Posted October 18, 2015 Ooh, very interesting! I'll definitely look into implementing this for my upcoming server. Have you done any performance tests with this? Also, please make the roadshine optional if you do implement it - as I recall the roadshine is far too shiny to even be remotely realistic. Link to comment
[PXG]Blue Posted October 19, 2015 Share Posted October 19, 2015 OHOHOHOHOH, I SEE SOMETHING THAT I'LL BE USING Link to comment
Ren_712 Posted October 19, 2015 Share Posted October 19, 2015 ...I´ve implemented a first sun light reflection to, so i plan to integrate roadshine v4 by Ren712 too. I don't even know which version was that ? Bump mapped roadshine mixed with detail textures ? There is so much unfinished stuff. Kind of good that it was put to any use. Looks like it needs some tweaking, but is already impressive. Link to comment
Sam@ke Posted October 20, 2015 Author Share Posted October 20, 2015 ...I´ve implemented a first sun light reflection to, so i plan to integrate roadshine v4 by Ren712 too. I don't even know which version was that ? Bump mapped roadshine mixed with detail textures ? There is so much unfinished stuff. Kind of good that it was put to any use. Looks like it needs some tweaking, but is already impressive. Oh, i was wrong. I think i mean roadshine v3 (was the last official released?). You was sending me roadshine v4 too, but this was only for internal testing i think. My mistake, sorry. The puddle´s looking much better now and i was adding particle effects under vehicle wheels yesterday. So immersion looks more realistic now. Link to comment
FuriouZ Posted October 24, 2015 Share Posted October 24, 2015 You should make a proper weather system! With a better rain. Also "wet cars" like in NFS Rivals. You got dem skills Link to comment
Sam@ke Posted October 25, 2015 Author Share Posted October 25, 2015 Thanks for Feedback. I´ve tried to let cars looks wet, but results wasnt really nice. So maybe later i add this or Ren712 will try this, cause he is the professional in vehicle and shader stuff. Release this week is cancelled, but i´ll try to release on wednesday. I´ve done process of roads getting wet and will dry again after rain is over. Materials around streets getting wet now too (but without puddles). I´ve added some particles on driving cars on wet surface, but will replace this later against better one: Link to comment
[PXG]Blue Posted October 25, 2015 Share Posted October 25, 2015 Good Job man, guess i'll be spamming F5 for the next few days Link to comment
danuixas Posted October 25, 2015 Share Posted October 25, 2015 verry awesomee script cant wait for the release Link to comment
Sam@ke Posted October 29, 2015 Author Share Posted October 29, 2015 Added download link for first version. Buts isnt finished yet, there will be some updates in future. Link to comment
Akshay Shenoy Posted April 13, 2018 Share Posted April 13, 2018 (edited) How to install it plzzzz help Edited April 13, 2018 by Akshay Shenoy Link to comment
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