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MAB

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There are pretty much two ways to go with the modelling aspect. Zmodeler or 3DS Max (with KAMS GTA scripts). You cannot use them interchangeably, so once you choose one, stick with it.

If you wanted to create custom skins, you will need TXDWorkshop to extract the images from the .txd archive. Once extracted, I recommend a program like Photoshop, GIMP or Paint.NET to edit the images (the latter two are free).

You can import your skins into 3DS Max to have a live view of them on the model, I'm not sure about Zmodeler as I've only used it a few times.

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There are pretty much two ways to go with the modelling aspect. Zmodeler or 3DS Max (with KAMS GTA scripts). You cannot use them interchangeably, so once you choose one, stick with it.

If you wanted to create custom skins, you will need TXDWorkshop to extract the images from the .txd archive. Once extracted, I recommend a program like Photoshop, GIMP or Paint.NET to edit the images (the latter two are free).

You can import your skins into 3DS Max to have a live view of them on the model, I'm not sure about Zmodeler as I've only used it a few times.

import them in what format?

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