MAB Posted October 14, 2015 Share Posted October 14, 2015 how to make mods? custom skins and weapons? Link to comment
Noki Posted October 15, 2015 Share Posted October 15, 2015 There are pretty much two ways to go with the modelling aspect. Zmodeler or 3DS Max (with KAMS GTA scripts). You cannot use them interchangeably, so once you choose one, stick with it. If you wanted to create custom skins, you will need TXDWorkshop to extract the images from the .txd archive. Once extracted, I recommend a program like Photoshop, GIMP or Paint.NET to edit the images (the latter two are free). You can import your skins into 3DS Max to have a live view of them on the model, I'm not sure about Zmodeler as I've only used it a few times. Link to comment
MAB Posted October 15, 2015 Author Share Posted October 15, 2015 There are pretty much two ways to go with the modelling aspect. Zmodeler or 3DS Max (with KAMS GTA scripts). You cannot use them interchangeably, so once you choose one, stick with it.If you wanted to create custom skins, you will need TXDWorkshop to extract the images from the .txd archive. Once extracted, I recommend a program like Photoshop, GIMP or Paint.NET to edit the images (the latter two are free). You can import your skins into 3DS Max to have a live view of them on the model, I'm not sure about Zmodeler as I've only used it a few times. import them in what format? Link to comment
Noki Posted October 15, 2015 Share Posted October 15, 2015 Sorry, I forgot to mention that. You will be importing and exporting your models in .dff format. Link to comment
MAB Posted October 15, 2015 Author Share Posted October 15, 2015 Sorry, I forgot to mention that. You will be importing and exporting your models in .dff format. thanks Link to comment
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