Noki Posted October 15, 2015 Posted October 15, 2015 There are pretty much two ways to go with the modelling aspect. Zmodeler or 3DS Max (with KAMS GTA scripts). You cannot use them interchangeably, so once you choose one, stick with it. If you wanted to create custom skins, you will need TXDWorkshop to extract the images from the .txd archive. Once extracted, I recommend a program like Photoshop, GIMP or Paint.NET to edit the images (the latter two are free). You can import your skins into 3DS Max to have a live view of them on the model, I'm not sure about Zmodeler as I've only used it a few times.
MAB Posted October 15, 2015 Author Posted October 15, 2015 There are pretty much two ways to go with the modelling aspect. Zmodeler or 3DS Max (with KAMS GTA scripts). You cannot use them interchangeably, so once you choose one, stick with it.If you wanted to create custom skins, you will need TXDWorkshop to extract the images from the .txd archive. Once extracted, I recommend a program like Photoshop, GIMP or Paint.NET to edit the images (the latter two are free). You can import your skins into 3DS Max to have a live view of them on the model, I'm not sure about Zmodeler as I've only used it a few times. import them in what format?
Noki Posted October 15, 2015 Posted October 15, 2015 Sorry, I forgot to mention that. You will be importing and exporting your models in .dff format.
MAB Posted October 15, 2015 Author Posted October 15, 2015 Sorry, I forgot to mention that. You will be importing and exporting your models in .dff format. thanks
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now