Xwad Posted October 7, 2015 Share Posted October 7, 2015 Hi! My question is that why is it not spawning the bots when i start the captureAreaG1 function? Debugscript 3: ERROR: Attempt to call global 'spawnbot' (a nil value) function captureAreaG1(commandName, player) local teamG = getTeamFromName("German") GA1 = createRadarArea ( -2731.27, -2592, 250, 380, 40, 40, 40, alpha ) markerG1 = createMarker ( -2614.70, -2383.35, 14, "cylinder", 3, 255, 255, 0, 170 ) botG1 = spawnBot ( -2607.88, -2390.86, 17.35, 90, 17, 0, 0, teamG, 29, "guarding", true ) botG2 = spawnBot ( -2597.64, -2473.02, 19.22, 90, 17, 0, 0, teamG, 31, "guarding", true ) botG3 = spawnBot ( -2632.41, -2350.68, 12.76, 90, 17, 0, 0, teamG, 31, "guarding", true ) botG4 = spawnBot ( -2632.10, -2408.71, 16.60, 90, 17, 0, 0, teamG, 33, "guarding", true ) setElementHealth ( botG1, 40 ) setElementHealth ( botG2, 40 ) setElementHealth ( botG3, 40 ) setElementHealth ( botG4, 40 ) if isElement(markerA1) then destroyElement ( markerA1 ) destroyElement ( UA1 ) end end Link to comment
TAPL Posted October 7, 2015 Share Posted October 7, 2015 Isn't spawnBot from another resource? if so you'll need to use exports. Link to comment
Noki Posted October 7, 2015 Share Posted October 7, 2015 https://wiki.multitheftauto.com/wiki/Call Link to comment
Xwad Posted October 7, 2015 Author Share Posted October 7, 2015 Yeah the spawn bot is in another resource. Well is good like that? call ( getResourceFromName ( "bot" ), botG4 = spawnBot ( -2632.10, -2408.71, 16.60,90, 17, 0, 0, teamG, 33, "guarding", true ) Link to comment
KariiiM Posted October 7, 2015 Share Posted October 7, 2015 No what you did is wrong, you can do something like that , there are 3 ways to exports also you've to declar your function in the meta. call ( getResourceFromName ( "bot" ), "botG4", -2632.10, -2408.71, 16.60,90, 17, 0, 0, teamG, 33, "guarding", true ) --or this way exports.bot:botG4(-2632.10, -2408.71, 16.60,90, 17, 0, 0, teamG, 33, "guarding", true) Link to comment
Xwad Posted October 7, 2015 Author Share Posted October 7, 2015 Its working now thanks! Link to comment
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