KariiiM Posted August 28, 2015 Share Posted August 28, 2015 (edited) Does the setElementDimension is able to set an Object in more than one dim? For example if you attached an object at a player ,if you used this function the object would be visible only in one dimension, the dimension that you shoosed with this function , So the question is, There's a way to let it works in more than one? i want to be sure of that, Thanks you~ Edited August 28, 2015 by Guest Link to comment
KariiiM Posted August 28, 2015 Author Share Posted August 28, 2015 If you're sure,Thanks that's what i want to hear, because i like to be sure for everything even the small things Link to comment
Myths_Gaming Posted August 28, 2015 Share Posted August 28, 2015 No, it's logically impossible. You can clone the object and synchronize both objects, I'm not sure what do you want to do though. Link to comment
KariiiM Posted August 28, 2015 Author Share Posted August 28, 2015 No, it's logically impossible.You can clone the object and synchronize both objects, I'm not sure what do you want to do though. I just want to be sure and to know if there's a way that i don't know about it to let an element attached to player for example visible in all dimensions Link to comment
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