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Guest

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Hey Hyper,

-If im not wrong,It's not possible because in this picture you hit the player with the "520 ID" (Hydra) not with rockets and in killmessage resource 520 ID is replaced with hydra image, so when you send the rockets to someone he get killed with "fist" or "brassknuckle" ammos not with hydra, you have to hit the player for showing this image by rockets no, thats because if you're inside the hydra you can't change weapons, you can only see the "fist" and "brassknuckle" ammos in the HUD since the driveby resource doesn't works for planes also, if the player is inside the car and it's explosed, because you sent him these rockets then the "generic image" will show in the kill message GUI.

-There's a one solution for that you've to remplace those weapons IDs, "fist" and "brassknuckle" to "Hydra image (520 ID) BUT the issues is, when the player kill other player with the fist, the hydra image with shows up not fist and brassknuckle.

Edited by Guest
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No need to send me all the resource, i thought you going to send just a part of it xD

Anyway, go to definitions.lua in the killmessage resource the first line OF it you'll find a table named "iconWidths" change the first line of it from this

iconWidths = { 
[0] = 21, 
} 

To this

iconWidths = { 
[0] = 61, 
} 

It should do what you are looking for :wink:

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