Focker Posted August 16, 2015 Share Posted August 16, 2015 They help me with a function that has a limit of money and can not spend a lot Link to comment
JR10 Posted August 17, 2015 Share Posted August 17, 2015 You can already set/give the player a certain amount of money and then use getPlayerMoney to make sure the player can afford the price. Link to comment
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