MAB Posted August 13, 2015 Share Posted August 13, 2015 all works except the setElementVisibleTo function. the player still can see the marker but it worked when i used triggerServerEvent local changer = createMarker ( 217.48380, -98.56483, 1004.25781, "cylinder", 1.5, 0, 255, 0, 170 ) setElementInterior ( changer, 15 ) function trigger (hit) if isPedInVehicle(hit) then return end showCursor ( hit, true ) setPlayerHudComponentVisible ( hit, "all", false ) showChat ( hit, false ) triggerClientEvent ( hit, "show", hit ) setElementVisibleTo(source,hit,false) end addEventHandler( "onMarkerHit", changer, trigger ) Link to comment
t3wz Posted August 13, 2015 Share Posted August 13, 2015 you've to remove the visibility of the root element before. setElementVisibleTo( source, root, false ) setElementVisibleTo( source, hit, false ) Link to comment
MAB Posted August 13, 2015 Author Share Posted August 13, 2015 that will make it invisible for all players, right? Link to comment
t3wz Posted August 13, 2015 Share Posted August 13, 2015 that will make it invisible for all players, right? yeah, if you want it invisible for only one player you've to use my previous code with one loop with getElementsByType + setElementVisibleTo ... true. Link to comment
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