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Taxi


Niels

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if (!taxi == $3) { 
   mta.say $1 $mta.name($1,$2) needs a ride! location: $mta.area($1,$2) $+ ! (Command !yes)
   set %taxi. [ $+ [ $1 ] ] $mta.name($1,$2) 
 }
 if (!taxioff == $3) { 
   mta.say $1 %taxi. [ $+ [ $1 ] ] have's a $mta.vehicle($1,$2).name $+ . No taxi more need!
   unset %taxi. [ $+ [ $1 ] ]
 }
 if (!yes == $3) { 
   mta.say $1 $mta.name($1,$2) give %taxi. [ $+ [ $1 ] ] a taxi! Wait on your location!
   unset %taxi. [ $+ [ $1 ] ]
 }
 if (!taxis == $3) { 
   mta.say $1 People need a pickup: %taxi. [ $+ [ $1 ] ]
 }
 if (!taxiarea == $3) { 
   mta.say $1 %taxi. [ $+ [ $1 ] ] is in $mta.area($1,%taxi. [ $+ [ $1 ] ])
 }

this is my full taxi script and !taxiarea is don't work

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if (!taxi == $3) { 
   mta.say $1 $mta.name($1,$2) needs a ride! location: $mta.area($1,$2) $+ ! (Command !yes)
   set %taxi. [ $+ [ $1 ] ] $mta.name($1,$2) 
 }
 if (!taxioff == $3) { 
   mta.say $1 %taxi. [ $+ [ $1 ] ] have's a $mta.vehicle($1,$2).name $+ . No taxi more need!
   unset %taxi. [ $+ [ $1 ] ]
 }
 if (!yes == $3) { 
   mta.say $1 $mta.name($1,$2) give %taxi. [ $+ [ $1 ] ] a taxi! Wait on your location!
   unset %taxi. [ $+ [ $1 ] ]
 }
 if (!taxis == $3) { 
   mta.say $1 People need a pickup: %taxi. [ $+ [ $1 ] ]
 }
 if (!taxiarea == $3) { 
   mta.say $1 %taxi. [ $+ [ $1 ] ] is in $mta.area($1,%taxi. [ $+ [ $1 ] ])
 }

this is my full taxi script and !taxiarea is don't work

one thing:

] )

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yeh, but the main thing was:

  if (!taxiarea == $3) { 
   mta.say $1 %taxi. [ $+ [ $1 ] ] is in $mta.area($1,%taxi. [ $+ [ $1 ] ]) 
 } 

shoulda been:

  if (!taxiarea == $3) { 
   mta.say $1 %taxi. [ $+ [ $1 ] ] is in $mta.area($1,$mta.getid($1,%taxi. [ $+ [ $1 ] ] )) 
 } 

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