MAB Posted August 8, 2015 Posted August 8, 2015 well.. all players see the text when one player hit the marker server : local marker = createMarker(0,0,0) function hitmarker(hit) if getElementType(hit) ~= "player" then return end triggerClientEvent ("show",hit) end addEventHandler("onMarkerHit",marker,hitmarker) client : addEvent("show",true) addEventHandler("show",root, function() addEventHandler("onClientRender",root,draw) end function draw() dxDrawText("text",0,0) end You can find me here.
iMr.SFA7 Posted August 8, 2015 Posted August 8, 2015 local marker = createMarker(x,y,z) function hitmarker(hit) if getElementType(hit) ~= "player" then return end triggerClientEvent (hit,"show",hit) end addEventHandler("onMarkerHit",marker,hitmarker) "A Year from Now You May Wish You Had Started Today"
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