MAB Posted August 5, 2015 Share Posted August 5, 2015 my problem it that when i click under the button ( text ) it do the function.. i want it to the function when it is clicked only not on it and under it... and the X (close) button .. when i click on its right it works.. it should be on it only not on it and on it is right .. i hope u understood me.. local sx, sy = guiGetScreenSize() local x, y = (sx/1280), (sy/768) local s = (sx/1280) local color = tocolor(255, 255, 255, 255) local color2 = tocolor(255, 255, 255, 255) local color3 = tocolor(255, 255, 255, 255) local color4 = tocolor(255, 255, 255, 255) local marker = createMarker(0,0,0) function draw () if isPedInVehicle (localPlayer) then return end showCursor(true) showChat(false) setPlayerHudComponentVisible("all",false) dxDrawRectangle(x*280, y*82, x*700, y*60, tocolor(0, 0, 0, 100), false) dxDrawText("Torso", x*289, y*92, x*385, y*120, color, s*1.00, "bankgothic", "left", "top", false, false, false, false, false) dxDrawText("Legs", x*478, y*92, x*556, y*120, color2, s*1.00, "bankgothic", "left", "top", false, false, false, false, false) dxDrawText("Head", x*662, y*92, x*743, y*120, color3, s*1.00, "bankgothic", "left", "top", false, false, false, false, false) dxDrawText("Hands", x*852, y*92, x*954, y*120, color4, s*1.00, "bankgothic", "left", "top", false, false, false, false, false) dxDrawRectangle(x*980, y*81, x*77, y*61, tocolor(255, 0, 0, 100), false) dxDrawText("X", x*1007, y*95, x*1030, y*123, tocolor(255, 255, 255, 255), s*1.00, "bankgothic", "left", "top", false, false, false, false, false) end addEventHandler("onClientRender",root,draw) function dx_click (b, s, x2, y2) if (b == 'left' and s == 'up') then if ( x2 >= x*1007 and x2 <= (x*1007) + (x*730) and y2 > (y*95) and y2 < (y*95) + (y*123) ) then removeEventHandler('onClientClick', root, dx_click) removeEventHandler("onClientRender",root,draw) showCursor(false) showChat(true) setPlayerHudComponentVisible("all",true) end if ( x2 >= x*289 and x2 <= (x*289) + (x*85) and y2 > (y*92) and y2 < (y*92) + (y*120) ) then color = tocolor(255, 255, 0, 255) color2 = tocolor(255, 255, 255, 255) color3 = tocolor(255, 255, 255, 255) color4 = tocolor(255, 255, 255, 255) end if ( x2 >= x*478 and x2 <= (x*478) + (x*256) and y2 > (y*92) and y2 < (y*92) + (y*120) ) then color2 = tocolor(255, 255, 0, 255) color = tocolor(255, 255, 255, 255) color3 = tocolor(255, 255, 255, 255) color4 = tocolor(255, 255, 255, 255) end end end addEventHandler('onClientClick', root, dx_click) Link to comment
Dealman Posted August 5, 2015 Share Posted August 5, 2015 it should be on it only not on it and on it is right .. i hope u understood me.. Sorry but I haven't got the slightest clue what you're trying to say Also; showCursor(true) showChat(false) setPlayerHudComponentVisible("all",false) You really only need to do this once, why do you need to run this 30-60 times per second? Link to comment
MAB Posted August 5, 2015 Author Share Posted August 5, 2015 mm .. 1. i don't know what r u talking about.. 2. the button works when i press on it or under it so i don't want it to work when i press under it.. understood me? Link to comment
MAB Posted August 6, 2015 Author Share Posted August 6, 2015 where r u GTX u r my hero Link to comment
GTX Posted August 6, 2015 Share Posted August 6, 2015 local sx, sy = guiGetScreenSize() local x, y = (sx/1280), (sy/768) local s = (sx/1280) local color = tocolor(255, 255, 255, 255) local color2 = tocolor(255, 255, 255, 255) local color3 = tocolor(255, 255, 255, 255) local color4 = tocolor(255, 255, 255, 255) local marker = createMarker(0,0,0) function draw () if isPedInVehicle (localPlayer) then return end showCursor(true) showChat(false) setPlayerHudComponentVisible("all",false) dxDrawRectangle(x*280, y*82, x*700, y*60, tocolor(0, 0, 0, 100), false) dxDrawText("Torso", x*289, y*92, x*385, y*120, color, s*1.00, "bankgothic", "left", "top", false, false, false, false, false) dxDrawText("Legs", x*478, y*92, x*556, y*120, color2, s*1.00, "bankgothic", "left", "top", false, false, false, false, false) dxDrawText("Head", x*662, y*92, x*743, y*120, color3, s*1.00, "bankgothic", "left", "top", false, false, false, false, false) dxDrawText("Hands", x*852, y*92, x*954, y*120, color4, s*1.00, "bankgothic", "left", "top", false, false, false, false, false) dxDrawRectangle(x*980, y*81, x*77, y*61, tocolor(255, 0, 0, 100), false) dxDrawText("X", x*1007, y*95, x*1030, y*123, tocolor(255, 255, 255, 255), s*1.00, "bankgothic", "left", "top", false, false, false, false, false) end addEventHandler("onClientRender",root,draw) function dx_click (b, s, x2, y2) if (b == 'left' and s == 'up') then if ( x2 >= x*980 and x2 <= x*980 + x*77 and y2 > y*81 and y2 < y*81 + y*61 ) then removeEventHandler('onClientClick', root, dx_click) removeEventHandler("onClientRender",root,draw) showCursor(false) showChat(true) setPlayerHudComponentVisible("all",true) end if ( x2 >= x*289 and x2 <= (x*289) + (x*85) and y2 > (y*92) and y2 < (y*92) + (y*120) ) then color = tocolor(255, 255, 0, 255) color2 = tocolor(255, 255, 255, 255) color3 = tocolor(255, 255, 255, 255) color4 = tocolor(255, 255, 255, 255) end if ( x2 >= x*478 and x2 <= (x*478) + (x*256) and y2 > (y*92) and y2 < (y*92) + (y*120) ) then color2 = tocolor(255, 255, 0, 255) color = tocolor(255, 255, 255, 255) color3 = tocolor(255, 255, 255, 255) color4 = tocolor(255, 255, 255, 255) end end end addEventHandler('onClientClick', root, dx_click) Link to comment
MAB Posted August 6, 2015 Author Share Posted August 6, 2015 can u please tell me what math things u done? Link to comment
MAB Posted August 6, 2015 Author Share Posted August 6, 2015 GTX.. the Torso and Legs buttons still working when u press under them.. i think they need more of what u done Link to comment
MAB Posted August 6, 2015 Author Share Posted August 6, 2015 nvm i solved that myself.. Link to comment
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