Moderators IIYAMA Posted August 2, 2015 Moderators Share Posted August 2, 2015 What is the best way to detect a NaN value? I found this: (but it doesn't seems to work, I still get warnings in the rest of the code when I check it like that) function isnan(x) return x ~= x end Link to comment
GTX Posted August 2, 2015 Share Posted August 2, 2015 This should work fine. -- Source: [url=http://stackoverflow.com/questions/12102222/how-to-test-for-1-ind-indeterminate-in-lua#answer-12103118]http://stackoverflow.com/questions/1210 ... r-12103118[/url] local function isnan(x) if (x ~= x) then return true end if type(x) ~= "number" then return false end if tostring(x) == tostring((-1)^0.5) then return true end return false end Link to comment
Moderators IIYAMA Posted August 3, 2015 Author Moderators Share Posted August 3, 2015 thx, I will try. Link to comment
ixjf Posted August 4, 2015 Share Posted August 4, 2015 What is it for? Are you sure you shouldn't be validating the input, rather than working around bad output? Link to comment
Moderators IIYAMA Posted August 5, 2015 Author Moderators Share Posted August 5, 2015 This function returns somtimes NaN https://wiki.multitheftauto.com/wiki/Ge ... ldPosition in combination with https://wiki.multitheftauto.com/wiki/GetPedTargetEnd There is not much I can do about it Afaik. Also I get sometimes NaN values when I am playing around with vectors of my serverside bullet collision system. (checking the distance between 2 lines in 3D) Link to comment
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