AndrewN Posted July 30, 2015 Share Posted July 30, 2015 Is it required to place my gamemode's files into MTA/server/mods/deatchmatch/resources/myserver? It's weird because "deathmatch" is like a type of the gamemode. I'm not creating a deathmatch so just wanted to know is that the only place to store my files. Link to comment
GTX Posted July 30, 2015 Share Posted July 30, 2015 Yes, it is required. If you put it in any different folder, it won't work. Just ignore that name. Put your scripts in MTA/server/mods/deatchmatch/resources Link to comment
ixjf Posted July 31, 2015 Share Posted July 31, 2015 Is it required to place my gamemode's files into MTA/server/mods/deatchmatch/resources/myserver? It's weird because "deathmatch" is like a type of the gamemode. I'm not creating a deathmatch so just wanted to know is that the only place to store my files. Yes. "Deathmatch" is just a leftover from what MTA:BLUE was originally supposed to be, a modular core that supported loading different mods. However, the code became bloated and messy with time, and became too tied to that mod. Link to comment
Moderators IIYAMA Posted July 31, 2015 Moderators Share Posted July 31, 2015 If you really want that folder to exist. Like for keeping your resource administration. You have to put it like this: MTA/server/mods/deatchmatch/resources/[myserver] Mta will ignore folders when you put the name of the folder between those brackets []. Link to comment
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