Chris!i! Posted June 19, 2015 Posted June 19, 2015 Hey there, I just downloaded from the community called customblip, I just did a new script with client side, and exported customblip with createCustomBlip, and searched Wiki and I was doing good, but It didn't work debugscript 3 saying WARNING: customblip\imagelib.lua:144: Error loading image @ 'dxDrawImage' [:cblip/image/dm.png] I just did a folder called image and putted the image in it, but it keeps saying that ... I would share it here, it's easy ye but not workin with meh, so I need some help. addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), function() exports.customblip:createCustomBlip ( 0,0, 20, 20, "image/dm.png" ) end )
#RooTs Posted June 19, 2015 Posted June 19, 2015 try this BlipsTable = { [1]={2355.98145, -1660.65625, "image/icon.png" }, [2]={2480.66650, -1666.94678, "image/icon.png" } } addEventHandler ( "onClientResourceStart" , getResourceRootElement(getThisResource ()), function () for i=1,#BlipsTable do local x, y , pic = BlipsTable[i][1], BlipsTable[i][2],BlipsTable[i][3] local Blips = exports.customblips:createCustomBlip ( x, y, 16, 16,pic, 100 ) exports.customblips:setCustomBlipRadarScale(Blips, 1) end end) 1
Chris!i! Posted June 19, 2015 Author Posted June 19, 2015 Didn't work, same error keeps coming in debugscript 3
Chris!i! Posted June 20, 2015 Author Posted June 20, 2015 is the picture in another folder/script?? Nope
Blaawee Posted June 20, 2015 Posted June 20, 2015 Hmmm.. The debug says a different thing : ) WARNING: customblip\imagelib.lua:144: Error loading image @ 'dxDrawImage' [:cblip/image/dm.png] exports.customblip:createCustomBlip ( 0,0, 20, 20, "image/dm.png" )
xXMADEXx Posted June 21, 2015 Posted June 21, 2015 try this BlipsTable = { [1]={2355.98145, -1660.65625, "image/icon.png" }, [2]={2480.66650, -1666.94678, "image/icon.png" } } addEventHandler ( "onClientResourceStart" , getResourceRootElement(getThisResource ()), function () for i=1,#BlipsTable do local x, y , pic = BlipsTable[i][1], BlipsTable[i][2],BlipsTable[i][3] local Blips = exports.customblips:createCustomBlip ( x, y, 16, 16,pic, 100 ) exports.customblips:setCustomBlipRadarScale(Blips, 1) end end) This literally did nothing but add a pointless loop, and you should check out the unpack function. Hmmm.. The debug says a different thing : )WARNING: customblip\imagelib.lua:144: Error loading image @ 'dxDrawImage' [:cblip/image/dm.png] exports.customblip:createCustomBlip ( 0,0, 20, 20, "image/dm.png" ) That's just because customblips is calling the file from a different resoruce, so it needs the :resource_name/path/to/image.png. This error can be caused if the image file doesn't exist in that location (make sure it does) and if it does exist, the image may be corrupt.
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