..:D&G:.. Posted June 17, 2015 Posted June 17, 2015 Hello, I am trying to get cars from a table and output them as rows in a gui. The table "local vehicleTable = { }" is at the top of the code, but it still says that the ipairs thing expects a table but got nil... Any ideas? Here is the code: for key, value in ipairs(vehicleTable) do local carID = getElementData(value, "WGRPG.carID") local row = guiGridListAddRow(gVehs) guiGridListSetItemText(gVehs, row, col, getVehicleName(value), false, false) guiGridListSetItemText(gVehs, row, IDcolumn, tostring(carID), false, false) end MTA:Rust Pre-Alpha Build v.0.3: https://forum.mtasa.com/viewtopic.php?f=114&t=97848 2Pac: ''Only God can judge me!''
Walid Posted June 17, 2015 Posted June 17, 2015 try to use pairs Do not yield your back to your enemy, might feel something strange in your ass. Two things are infinite the universe and human stupidity and i'm not sure about the universe. UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators
..:D&G:.. Posted June 17, 2015 Author Posted June 17, 2015 Doesn't work... it still says "table expected got nil" MTA:Rust Pre-Alpha Build v.0.3: https://forum.mtasa.com/viewtopic.php?f=114&t=97848 2Pac: ''Only God can judge me!''
Walid Posted June 17, 2015 Posted June 17, 2015 [quote name=..&G:..]Doesn't work... it still says "table expected got nil" check your vehicleTable. and post full code here. Do not yield your back to your enemy, might feel something strange in your ass. Two things are infinite the universe and human stupidity and i'm not sure about the universe. UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators
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