EngMohamedLish Posted June 6, 2015 Share Posted June 6, 2015 (edited) addEventHandler ("onPlayerLogin", root, function() if getElementData(source, "FirstTimeComplete") == false then setElementData (source, "FirstTimeComplete", true) setPlayerMoney(source, 500) end local x, y, z = 2287.66113, 558.75110, 7.78125 spawnPlayer (source, x, y, z) end) I have a problem here, i made this script to spawn players when they join to the specified "x, y, z" and set 500 cash for NEW players, only. But, it doesn't work, and no error in debugscript 3, Can someone help, guys? Edited June 6, 2015 by Guest Link to comment
Blaawee Posted June 6, 2015 Share Posted June 6, 2015 addEventHandler( "onPlayerLogin", root, function( ) if getElementData(source, "FirstTimeComplete") == false then setElementData (source, "FirstTimeComplete", true) setPlayerMoney(source, 500) end local x, y, z = 2287.66113, 558.75110, 7.78125 spawnPlayer ( source, x, y, z ) fadeCamera ( source, true ) setCameraTarget ( source, source ) end ) Link to comment
EngMohamedLish Posted June 6, 2015 Author Share Posted June 6, 2015 addEventHandler( "onPlayerLogin", root, function( ) if getElementData(source, "FirstTimeComplete") == false then setElementData (source, "FirstTimeComplete", true) setPlayerMoney(source, 500) end local x, y, z = 2287.66113, 558.75110, 7.78125 spawnPlayer ( source, x, y, z ) fadeCamera ( source, true ) setCameraTarget ( source, source ) end ) omg What stupid Am i !! LOL, i forgot to fade camera and set its target , Thank you man Link to comment
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