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Downloading problem


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Posted

is there anyway by which i can let players download resources in background after they have logged in? Cuz i really don't want people to leave the server just because too much mbs to download.

regards

Sidhkeer

Posted

how can i let players download some more files at once, and later being downloaded where will they go, and how can i add them to any other script? (i have some skins which i'm thinking of using with zday (slothmans script)

Posted
    local txd = engineLoadTXD ( "skins/22.txd" ) 
    engineImportTXD ( txd, 22 ) 

Suppose i'm going to use the file with some lua codes as shown above, now how would slothman's zombie's client side script will know that this is that file i have to work with?

Posted
as I mentioned after player logged in
BUMP

try to do it by yourself then post your code here.

Do not yield your back to your enemy, might feel something strange in your ass.

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Posted
function onPlayerLogin ( ) 
    downloadFile ( "test.xml" ) 
end 
addEventHandler ( "onClientLogin, resourceRoot, onPlayerLogin )  
 

Don't know scripting that good :D, hope this works :D

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