Jump to content

help max health


Recommended Posts

this my script where i add

local hospitalTable = {} 
local hospitals = { 
    -- mx, my, mz, tarx, tary, tarz, x, y, z, rot, name 
    [1] = {1218, -1322, 15, 1217, -1322, 15, 1173, -1326, 15, 270, "All Saints Hospital"}, -- All Saints 
    [2] = {2033, -1439, 19, 2033, -1438, 18, 2038, -1411, 17, 130, "Jefferson Hospital."}, --Jefferson 
    [3] = {1254, 352, 21, 1254, 351, 21, 1242, 327, 19, 340, "Red County Hospital."}, -- Red County 
    [4] = {1590, 1862, 12, 1590, 1861, 12, 1609, 1816, 12, 360, "Las Venturas Hospital."}, -- Las Venturas 
    [5] = {-2660, 580, 16, -2660, 581, 16, -2655, 635, 14, 180, "San Fierro Hospital."}, -- San Fierro 
    [6] = {-2181, -2289, 32, -2181, -2290, 32, -2200, -2311, 30, 320, "Angel Pine Hospital."}, -- Angel Pine 
        [7] = {4329.82, 748.048, 21.09, 4325.158, 817.8122, 8.10, 4325.158, 817.8122, 8.10, 180, "Sea Hospital."} -- SeaHospital 
} 
  
function viewTheHospital() 
    local table = findHospital(source) 
    local theMessage = "You have died and been taken to "..table[11] 
    setCameraMatrix(source, table[1], table[2], table[3], table[4], table[5], table[6]) 
    showPlayerHudComponent(source, "all", false) 
        setTimer(finsihHospitalIntro, 4000, 1, source, getElementModel(source), table[7], table[8], table[9], table[10]) 
end 
addEventHandler("onPlayerWasted", root, viewTheHospital) 
  
function finsihHospitalIntro(player, model, x, y, z, rotation) 
                local wantedLevel = getPlayerWantedLevel(player) 
                if(wantedLevel > 0) then 
                showPlayerHudComponent(player, "all", true) 
                setCameraTarget(player, player) 
                spawnPlayer(player, x, y, z, rotation, model, 0, 0) 
                local points = tonumber(getElementData(player, "CORpolice.wantedPoints")) or 0 
                exports.CORprison:sendPlayerToPrison(player, points * 1000) 
          return 
    end 
            if (isElement(player)) then 
        fadeCamera(player, false, 0) 
        setTimer(fadeCamera, 500, 1, player, true) 
        setCameraTarget(player, player) 
        showPlayerHudComponent(player, "all", true) 
        spawnPlayer(player, x, y, z, rotation, model, 0, 0) 
        hospitalTable[player] = nil 
    end 
end 
  
function findHospital(plr) 
    if (isElement(plr)) then 
        local theHospital = nil 
        local miniumDistance = 2000 
        for index, pos in pairs(hospitals) do 
            local px, py, pz = getElementPosition(plr) 
            local x, y = pos[7], pos[8] 
            local distance = getDistanceBetweenPoints2D(px, py, x, y) 
            if (distance < miniumDistance) then 
                theHospital = pos 
                miniumDistance = distance 
            end 
        end 
        hospitalTable[plr] = theHospital 
        return hospitalTable[plr] 
    end 
end 

Link to comment
pls can u add it for me cuz i did not get it

You don't need to use setElementData

Example

  
addEventHandler ( "onPlayerSpawn",root, 
function() 
    setPedStat ( source, 24, 1000 ) 
    setElementHealth ( source, 200 ) 
end  
) 

Link to comment
pls can u add it for me cuz i did not get it

You don't need to use setElementData

Example

  
addEventHandler ( "onPlayerSpawn",root, 
function() 
    setPedStat ( source, 24, 1000 ) 
    setElementHealth ( source, 200 ) 
end  
) 

/

where do i put this script

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...