nasserdfdd Posted May 15, 2015 Posted May 15, 2015 hi all is it possible the defult health 150 not 100
Mann56 Posted May 15, 2015 Posted May 15, 2015 You can use setElementData setElementData(source,"health",250) "When i'll grow older, i'll be stronger, they'll call me freedom, just like a waving flag" "Have confidence in yourself, no problem is impossible in life"
nasserdfdd Posted May 15, 2015 Author Posted May 15, 2015 (edited) setElementData(source,"health",250) when i joined the health is 100 not 250 Edited May 15, 2015 by Guest
Mann56 Posted May 15, 2015 Posted May 15, 2015 So you want the health to be 250? "When i'll grow older, i'll be stronger, they'll call me freedom, just like a waving flag" "Have confidence in yourself, no problem is impossible in life"
nasserdfdd Posted May 15, 2015 Author Posted May 15, 2015 when i joined the health is 100 not150 or 250
Mann56 Posted May 15, 2015 Posted May 15, 2015 Give the code "When i'll grow older, i'll be stronger, they'll call me freedom, just like a waving flag" "Have confidence in yourself, no problem is impossible in life"
nasserdfdd Posted May 15, 2015 Author Posted May 15, 2015 ok so when i maded the script client setElementData(source,"health",250) and meta
Mann56 Posted May 15, 2015 Posted May 15, 2015 No not this way where you have your code where the player spawns add it there don't make an individual resource "When i'll grow older, i'll be stronger, they'll call me freedom, just like a waving flag" "Have confidence in yourself, no problem is impossible in life"
nasserdfdd Posted May 15, 2015 Author Posted May 15, 2015 this my script where i add local hospitalTable = {} local hospitals = { -- mx, my, mz, tarx, tary, tarz, x, y, z, rot, name [1] = {1218, -1322, 15, 1217, -1322, 15, 1173, -1326, 15, 270, "All Saints Hospital"}, -- All Saints [2] = {2033, -1439, 19, 2033, -1438, 18, 2038, -1411, 17, 130, "Jefferson Hospital."}, --Jefferson [3] = {1254, 352, 21, 1254, 351, 21, 1242, 327, 19, 340, "Red County Hospital."}, -- Red County [4] = {1590, 1862, 12, 1590, 1861, 12, 1609, 1816, 12, 360, "Las Venturas Hospital."}, -- Las Venturas [5] = {-2660, 580, 16, -2660, 581, 16, -2655, 635, 14, 180, "San Fierro Hospital."}, -- San Fierro [6] = {-2181, -2289, 32, -2181, -2290, 32, -2200, -2311, 30, 320, "Angel Pine Hospital."}, -- Angel Pine [7] = {4329.82, 748.048, 21.09, 4325.158, 817.8122, 8.10, 4325.158, 817.8122, 8.10, 180, "Sea Hospital."} -- SeaHospital } function viewTheHospital() local table = findHospital(source) local theMessage = "You have died and been taken to "..table[11] setCameraMatrix(source, table[1], table[2], table[3], table[4], table[5], table[6]) showPlayerHudComponent(source, "all", false) setTimer(finsihHospitalIntro, 4000, 1, source, getElementModel(source), table[7], table[8], table[9], table[10]) end addEventHandler("onPlayerWasted", root, viewTheHospital) function finsihHospitalIntro(player, model, x, y, z, rotation) local wantedLevel = getPlayerWantedLevel(player) if(wantedLevel > 0) then showPlayerHudComponent(player, "all", true) setCameraTarget(player, player) spawnPlayer(player, x, y, z, rotation, model, 0, 0) local points = tonumber(getElementData(player, "CORpolice.wantedPoints")) or 0 exports.CORprison:sendPlayerToPrison(player, points * 1000) return end if (isElement(player)) then fadeCamera(player, false, 0) setTimer(fadeCamera, 500, 1, player, true) setCameraTarget(player, player) showPlayerHudComponent(player, "all", true) spawnPlayer(player, x, y, z, rotation, model, 0, 0) hospitalTable[player] = nil end end function findHospital(plr) if (isElement(plr)) then local theHospital = nil local miniumDistance = 2000 for index, pos in pairs(hospitals) do local px, py, pz = getElementPosition(plr) local x, y = pos[7], pos[8] local distance = getDistanceBetweenPoints2D(px, py, x, y) if (distance < miniumDistance) then theHospital = pos miniumDistance = distance end end hospitalTable[plr] = theHospital return hospitalTable[plr] end end
nasserdfdd Posted May 15, 2015 Author Posted May 15, 2015 pls can u add it for me cuz i did not get it
Walid Posted May 15, 2015 Posted May 15, 2015 pls can u add it for me cuz i did not get it You don't need to use setElementData Example addEventHandler ( "onPlayerSpawn",root, function() setPedStat ( source, 24, 1000 ) setElementHealth ( source, 200 ) end ) Do not yield your back to your enemy, might feel something strange in your ass. Two things are infinite the universe and human stupidity and i'm not sure about the universe. UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators
nasserdfdd Posted May 15, 2015 Author Posted May 15, 2015 pls can u add it for me cuz i did not get it You don't need to use setElementData Example addEventHandler ( "onPlayerSpawn",root, function() setPedStat ( source, 24, 1000 ) setElementHealth ( source, 200 ) end ) /where do i put this script
Walid Posted May 15, 2015 Posted May 15, 2015 Server side Do not yield your back to your enemy, might feel something strange in your ass. Two things are infinite the universe and human stupidity and i'm not sure about the universe. UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators
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