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addPlayerEXP?


Bean666

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You could just use it as an export.

Syntax:

bool addPlayerEXP ( player thePlayer, int theExperience ) 

Example:

addEventHandler ( "onPlayerLogin", root, function ( ) 
  
    exports.exp_system:addPlayerEXP ( source, 100 ); 
    outputChatBox ( "Here's 100 exp for logging in!", source ); 
  
end ); 

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