-Doc- Posted May 9, 2015 Author Posted May 9, 2015 not working nothing player not getting mute no chatbox not ban nothing and im asking for help
WhoAmI Posted May 9, 2015 Posted May 9, 2015 Type /debugscript 3 in the chatbox and look for any errors/warnings.
Walid Posted May 9, 2015 Posted May 9, 2015 Replcae player with thePlayer if hasObjectPermissionTo(player, "function.setPlayerMuted", false) then
SpecT Posted May 9, 2015 Posted May 9, 2015 Lel, why don't you use the getPlayerFromNamePart function ? function doAction(thePlayer, cmd, actionId, playername) if actionId then local actionId = tonumber(actionId) --forgot this line local player = getPlayerFromNamePart(playername) if hasObjectPermissionTo(thePlayer, "function.setPlayerMuted", false) then if actionId == 1 then local duration = (1000 * 1800) setPlayerMuted(player, true) outputChatBox(getPlayerName(player).." #FF0000has been muted by #FFFFFF"..name.."#FF0000.#FFFFFF [RULE #1:Only English in Main Chat(mute)] #FF0000Length #FFFFFF[30 mins].", root, 255, 255, 255, true) local timer = setTimer ( unmute, duration, 1, player ) elseif actionId == 2 then local duration = (1000 * 1800) setPlayerMuted(player, true) outputChatBox(getPlayerName(player).." #FF0000has been muted by #FFFFFF"..name.."#FF0000.#FFFFFF [RULE #2:No insulting people (mute)] #FF0000Length #FFFFFF[30 mins].", root, 255, 255, 255, true) local timer = setTimer ( unmute, duration, 1, player ) elseif actionId == 3 then local duration = (1000 * 1800) setPlayerMuted(player, true) outputChatBox(getPlayerName(player).." #FF0000has been muted by #FFFFFF"..name.."#FF0000.#FFFFFF [RULE #3:No annoying people (mute)] #FF0000Length #FFFFFF[30 mins].", root, 255, 255, 255, true) local timer = setTimer ( unmute, duration, 1, player ) elseif actionId == 4 then local duration = (1000 * 1800) setPlayerMuted(player, true) outputChatBox(getPlayerName(player).." #FF0000has been muted by #FFFFFF"..name.."#FF0000.#FFFFFF [RULE #4:No advertising other servers (mute)] #FF0000Length #FFFFFF[30 mins].", root, 255, 255, 255, true) local timer = setTimer ( unmute, duration, 1, player ) elseif actionId == 5 then local duration = (1000 * 1800) setPlayerMuted(player, true) outputChatBox(getPlayerName(player).." #FF0000has been muted by #FFFFFF"..name.."#FF0000.#FFFFFF [RULE #5:No spamming (mute)] #FF0000Length #FFFFFF[30 mins].", root, 255, 255, 255, true) local timer = setTimer ( unmute, duration, 1, player ) elseif actionId == 6 then local duration = (1000 * 1800) setPlayerMuted(player, true) outputChatBox(getPlayerName(player).." #FF0000has been muted by #FFFFFF"..name.."#FF0000.#FFFFFF [RULE #6:No asking for staff (mute)] #FF0000Length #FFFFFF[30 mins]", root, 255, 255, 255, true) local timer = setTimer ( unmute, duration, 1, player ) elseif actionId == 7 then local reason = "[RULE #7:No killing/annoying working or busy staff (kick)]" outputChatBox(getPlayerName(player).." #FF0000has been kicked by #FFFFFF"..name.."#FF0000.#FFFFFF [RULE #7:No killing/annoying working or busy staff (kick)]", root, 255, 255, 255, true) kickPlayer(player, thePlayer, reason) elseif actionId == 8 then local duration = (24 * 3600) local reason = "[RULE #8:No impersonating (ban)]" outputChatBox(getPlayerName(player).." #FF0000has been banned by #FFFFFF"..name.."#FF0000.#FFFFFF [RULE #8:No impersonating (ban)]", root, 255, 255, 255, true) banPlayer(player, true, true, true, thePlayer, reason, duration) elseif actionId == 9 then local duration = (24 * 3600) local reason = "[RULE #9:No hacking/abusing the bugs (ban)]" outputChatBox(getPlayerName(player).." #FF0000has been banned by #FFFFFF"..name.."#FF0000.#FFFFFF [RULE #9:No hacking/abusing the bugs (ban)]", root, 255, 255, 255, true) banPlayer(player, true, true, true, thePlayer, reason, duration) end end end end addCommandHandler ("action",doAction) function unmutePlayer(player,command,victimName) if victimName then local victim = getPlayerFromNamePart(victimName or "") if victim then if ( isPlayerMuted(victim) ) then setPlayerMuted(victim, false) end end end end addCommandHandler("unmute",unmutePlayer) function onJoin () local serial = getPlayerSerial(source) local muted = serialMute [ serial ] if ( type ( muted ) == "table" ) then if ( muted [ 1 ] ) then setPlayerMuted ( source, true ) local timer = setTimer ( unMute, muted [ 1 ], 1, source ) serialMute [ serial ] [ 2 ] = timer return end end setPlayerMuted ( source, false ) end addEventHandler ( "onPlayerJoin", getRootElement(), onJoin ) addEventHandler ( "onPlayerQuit", root, function ( ) local serial = getPlayerSerial ( source ) local muted = serialMute [ serial ] if ( type ( muted ) == "table" ) then if isTimer ( muted [ 2 ] ) then local timeLeft = getTimerDetails ( muted [ 2 ] ) killTimer ( muted [ 2 ] ) serialMute [ serial ] [ 1 ] = timeLeft end end end ) function unmute ( thePlayer ) if isElement ( thePlayer ) then setPlayerMuted ( thePlayer, false ) serialMute [ getPlayerSerial ( thePlayer ) ] = nil outputChatBox ( "You have been unmuted.", thePlayer, 0, 100, 0 ) end end function getPlayerFromNamePart(name) if name then for i, player in ipairs(getElementsByType("player")) do if string.find(getPlayerName(player):lower(), tostring(name):lower(), 1, true) then return player end end end return false end This should work.
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