catsobelico Posted May 4, 2015 Posted May 4, 2015 Hi you all, i just made my first script. It is supposed to attach an element to the player but what i need is to attach element to an specific bone of the playermodel, but i dont know how, i really appreciate if you could help me guys client function GasMask ( hat ) local x, y, z = getElementPosition ( getLocalPlayer ) local mask = createObject( 2054, x, y, z ) attachElements ( mask, getLocalPlayer), 0, 0, 5 ) end addCommandHandler ( "hat", GasMask ) server function GasMask ( thePlayer, hat ) local x, y, z = getElementPosition ( thePlayer ) local mask = createObject( 2054, x, y, z ) attachElements ( mask, thePlayer, 0, 0, 5 ) end addCommandHandler ( "hat", GasMask )
xXMADEXx Posted May 5, 2015 Posted May 5, 2015 For this, you need to use an export to the bone_attach resource.
catsobelico Posted May 5, 2015 Author Posted May 5, 2015 There has to be another way, bone attachment is old and there is nothing about it in wiki
Walid Posted May 5, 2015 Posted May 5, 2015 There has to be another way, bone attachment is old and there is nothing about it in wiki You need to download Bone_attch resource as xXMADEXx said then use this exports.bone_attach:attachElementToBone(object,player,bone,x,y,z,xr,xy,xz)
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