DRW Posted April 26, 2015 Share Posted April 26, 2015 function propiedad() setWeaponProperty (36, "poor","damage", 0) end addEventHandler ("onResourceStart", getRootElement(),propiedad) I try to make the RPG to not be able to kill a player but only a vehicle, but it's not working, players still die... Link to comment
WhoAmI Posted April 26, 2015 Share Posted April 26, 2015 https://wiki.multitheftauto.com/wiki/On ... ayerDamage On example you have what you want. You must change weapon ID only. Link to comment
Mr.unpredictable. Posted April 26, 2015 Share Posted April 26, 2015 function propiedad() setWeaponProperty (36, "poor","damage", 0) end addEventHandler ("onResourceStart", getRootElement(),propiedad) I try to make the RPG to not be able to kill a player but only a vehicle, but it's not working, players still die... thgis will only make your weapon do less damage. Link to comment
DRW Posted April 26, 2015 Author Share Posted April 26, 2015 function stopRPG ( attacker, weapon, bodypart ) if ( weapon == 36 ) then cancelEvent() end end addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), stopRPG) Still not working Link to comment
WhoAmI Posted April 26, 2015 Share Posted April 26, 2015 Did you add it client side? Any errors? Link to comment
DRW Posted April 26, 2015 Author Share Posted April 26, 2015 Did you add it client side? Any errors? Client-sided and no errors. Link to comment
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