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What's the problem?


DRW

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There is a script called Turfsystem that uses castillo14's group system to make turfs and let gangs conquer them. But there is a problem, it always says this, every second. The resource itself works perfectly, but it keeps giving me those warnings and it's very annoying when I want to see the server in the remote console. Is there any way to disable those warnings for a specific resource or for all resources?

[2015-04-25 08:36:41] ERROR: turfsystem\serverTurf.lua:102: bad argument #1 to 'unpack' (table expected, got nil)

Server

------------------------------------------------------ 
--            Scripting By Sasuke* 
--      Por Favor, no remuevas los creditos. 
--      Copyright © 2013 - Todos los derechos reservados. 
------------------------------------------------------ 
  
  
local turfPos = { 
{ 2133.1950683594, 633.66455078125, 0, 197.5, 92, 90 }, 
{ 2486.5935058594, 678.20172119141, 0,  245, 133, 30 }, 
{ 1856.2864990234, 627.07629394531, 0,  138.25, 152.75, 90 }, 
{ 1576.8956298828, 662.84362792969, 0, 181, 120.5, 90 }, 
{ 1577.6783447266, 943.66607666016, 0,  190, 190, 90 }, 
{ 1383.4364013672, 909.61499023438, 0,  142, 230, 90 }, 
{ 956.94744873047, 1011.635925293, 0,  220, 140, 90 }, 
{ 1017.7476196289, 1203.4068603516, 0,  180, 165, 90 }, 
{ 1017.623046875, 1383.4741210938, 0,  190, 290, 90 }, 
{ 917.99707031253, 1623.6003417969, 0,  80, 220, 90 }, 
{ 1017.7178955078, 1862.6740722656, 0,  140, 180, 90 }, 
{ 912.50573730469, 1958.6761474609, 0,  90, 230, 90 }, 
{ 1017.3455200195, 2063.38671875, 0,  150, 300, 90 }, 
{ 1300.7644042969, 2095.5100097656, 0,  200, 140, 90 }, 
{ 1398.1997070313, 2323.5505371094, 0,  160, 65, 90 }, 
{ 1578.1955566406, 2284.0825195313, 0,  180, 110, 90 }, 
{ 1237.6285400391, 2581.4663085938, 0,  450, 130, 90 }, 
{ 1780.478515625, 2567.2121582031, 0,  130, 130, 90 }, 
{ 1698.2750244141, 2724.494140625, 0,  200, 150, 90 }, 
{ 2237.9494628906, 2723.7814941406, 0,  180, 110, 90 }, 
{ 2498.6853027344, 2704.6188964844, 0,  300, 140, 90 }, 
{ 2798.1267089844, 2303.9643554688, 0,  120, 300, 90 }, 
{ 2557.5688476563, 2243.4963378906, 0,  100, 230, 90 }, 
{ 2532.5830078125, 2063.4118652344, 0,  100, 150, 90 }, 
{ 2558.1779785156, 1624.0816650391, 0,  100, 300, 90 }, 
{ 2437.685546875, 1483.7209472656, 0,  160, 120, 90 }, 
{ 2077.7106933594, 1203.5559082031, 0,  340, 170, 90 }, 
{ 2082.3193359375, 979.23583984375, 0,  270, 210, 90 } 
} 
  
local areaPos = { 
{ 2130, 630, 200, 100 }, 
{ 2488.8793945313, 680.78289794922, 250, 130 }, 
{ 1858, 623, 140, 165 }, 
{ 1577, 663, 180, 130 }, 
{ 1577, 943, 185, 190 }, 
{ 1383, 909, 120, 230 }, 
{ 956, 1011, 220, 140 }, 
{ 1017, 1203, 180, 165 }, 
{ 1017, 1383, 190, 290 }, 
{ 917, 1623, 80, 220 }, 
{ 1017, 1862, 140, 180 }, 
{ 912, 1958, 90, 240 }, 
{ 1017, 2063, 150, 300 }, 
{ 1300, 2092, 200, 140 }, 
{ 1398, 2323, 160, 65 }, 
{ 1578, 2284, 180, 110 }, 
{ 1237, 2581, 450, 130 }, 
{ 1780, 2567, 130, 130 }, 
{ 1698, 2724, 200, 150 }, 
{ 2237, 2723, 180, 110 }, 
{ 2498, 2704, 300, 140 }, 
{ 2798, 2303, 120, 300 }, 
{ 2557, 2243, 100, 230 }, 
{ 2532, 2063, 100, 150 }, 
{ 2558, 1624, 100, 300 }, 
{ 2437, 1483, 160, 120 }, 
{ 2077, 1203, 340, 170}, 
{ 2082, 979, 270, 210 } 
} 
  
local turfElement = {} 
local turfTimer = {} 
checkComplete = false 
language = "Spanish" 
-- Pon "Spanish" para español 
-- Put "English" for english text 
  
addEventHandler("onResourceStart", resourceRoot, 
function() 
    executeSQLQuery("CREATE TABLE IF NOT EXISTS Turf_System ( Turfs TEXT, GangOwner TEXT, r INT, g INT, b INT)") 
    local check = executeSQLQuery("SELECT * FROM Turf_System" ) 
    if #check == 0 then 
        for i=1,#turfPos do 
            executeSQLQuery("INSERT INTO Turf_System(Turfs,GangOwner,r,g,b) VALUES(?,?,?,?,?)", "Turf["..tostring(i).."]", "Nadie", 0, 255, 0) 
        end 
    end 
    for i,v in ipairs(turfPos) do 
        local sqlData = executeSQLQuery("SELECT * FROM Turf_System WHERE Turfs=?", "Turf["..tostring(i).."]") 
        local turfCol = createColCuboid(unpack(v)) 
        setElementData(turfCol, "getTurfGang", sqlData[1].GangOwner) 
        local arg1,arg2,arg3,arg4 = unpack(areaPos[i]) 
        local turfArea = createRadarArea(arg1, arg2, arg3, arg4, sqlData[1].r, sqlData[1].g, sqlData[1].b, 175) 
        turfElement[turfCol] = {turfCol, turfArea, i} 
    end 
    if language == "Spanish" then 
        outputDebugString("Sistema de turf by Sasuke* ha iniciado correctamente!") 
    else 
        outputDebugString("Turf System by Sasuke* was started correctly!") 
    end 
end ) 
  
function radar ( player ) 
    local turf,area,id = unpack(turfElement[source]) 
    if turf and area and source == turf then 
        local playerGang = getElementData ( player, "gang" ) 
        local turfGang = executeSQLQuery("SELECT GangOwner FROM Turf_System WHERE Turfs=?", "Turf["..tostring(id).."]" ) 
        if ( turfGang[1].GangOwner == playerGang ) then 
            if language == "Spanish" then 
                outputChatBox("Este territorio ya pertenece a "..turfGang[1].GangOwner or "Nadie", player, 0, 255, 0, false) 
            else 
                outputChatBox("This territory already belongs to "..turfGang[1].GangOwner or "None", player, 0, 255, 0, false) 
            end 
        else 
            if not getPlayerTeam(player) then return end 
            local team = getPlayerTeam ( player ) 
            if ( getTeamName( team ) == "Alianza" ) or ( getTeamName( team ) == "Anarquía" ) then 
                local playerGang = getElementData ( player, "gang" ) 
                if ( isTimer ( turfTimer[source] ) ) then return end 
                if ( playerGang ) then 
  
                    local r, g, b = unpack ( exports [ "gang_system" ]:getGangColor ( playerGang ) ) 
                    setRadarAreaFlashing ( area, true ) 
                    if turfGang[1].GangOwner ~= "Nadie" then 
                        if language == "Spanish" then 
                            outputChatBox("Entraste en la zona de "..turfGang[1].GangOwner..". Espera 2 minutos y la conquistarás.", player, 0, 255, 0, false) 
                        else 
                            outputChatBox("You enter into de "..turfGang[1].GangOwner.."'s turf zone. Wait 2 minutes to capture the turf and win 4k", player, 0, 255, 0, false) 
                        end 
                    else 
                        if language == "Spanish" then 
                            outputChatBox("¡Esta zona no pertenece a nadie, quédate aquí y conquistarás esta zona para el clan!", player, 0, 255, 0, false) 
                        else 
                            outputChatBox("This turf do not belong to anyone. Wait 2 minutes to capture the turf and win 4k", player, 0, 255, 0, false) 
                        end 
                    end 
  
                    turfTimer[source] = setTimer ( 
                        function ( ) 
                            local beachTurfCplayers = getElementColShape ( turf ) 
                            local players = getElementsWithinColShape ( turf, "player" ) 
                            setRadarAreaColor ( area, tonumber(r), tonumber(g), tonumber(b), 175 ) 
                            for _, player in ipairs ( players ) do 
                                if getElementData(player, "gang") == playerGang then 
                                    if language == "Spanish" then 
                                        outputChatBox("¡Tu clan ha conquistado la base!", player, 0, 255, 0, false) 
                                    else 
                                        outputChatBox("Congratulations. You capture the turf. +4K!", player, 0, 255, 0, false) 
                                    end 
                                    triggerClientEvent("onTakeTurf", player) 
                                    executeSQLQuery("UPDATE Turf_System SET GangOwner=?,r=?,g=?,b=? WHERE Turfs=?", playerGang, tonumber(r), tonumber(g), tonumber(b), "Turf["..tostring(id).."]" ) 
                                    -- setElementData ( turf, "getTurfGang", playerGang ) 
                                end 
                            end 
                            setRadarAreaFlashing ( area, false ) 
                        end 
                        ,120000, 1) -- 120000 
                end 
            end 
        end 
    end 
end 
addEventHandler ( "onColShapeHit", root, radar ) 

Client

addEventHandler("onClientResourceStart", resourceRoot, 
function() 
    setDevelopmentMode(true) 
end) 
  
function music() 
    local sound = playSound("missionDone.mp3") 
end 
addEvent("onTakeTurf", true) 
addEventHandler("onTakeTurf", getLocalPlayer(), music) 
  

Link to comment

Done try to use this:

------------------------------------------------------ 
--            Scripting By Sasuke* 
--      Por Favor, no remuevas los creditos. 
--      Copyright © 2013 - Todos los derechos reservados. 
------------------------------------------------------ 
  
  
local turfPos = { 
{ 2133.1950683594, 633.66455078125, 0, 197.5, 92, 90 }, 
{ 2486.5935058594, 678.20172119141, 0,  245, 133, 30 }, 
{ 1856.2864990234, 627.07629394531, 0,  138.25, 152.75, 90 }, 
{ 1576.8956298828, 662.84362792969, 0, 181, 120.5, 90 }, 
{ 1577.6783447266, 943.66607666016, 0,  190, 190, 90 }, 
{ 1383.4364013672, 909.61499023438, 0,  142, 230, 90 }, 
{ 956.94744873047, 1011.635925293, 0,  220, 140, 90 }, 
{ 1017.7476196289, 1203.4068603516, 0,  180, 165, 90 }, 
{ 1017.623046875, 1383.4741210938, 0,  190, 290, 90 }, 
{ 917.99707031253, 1623.6003417969, 0,  80, 220, 90 }, 
{ 1017.7178955078, 1862.6740722656, 0,  140, 180, 90 }, 
{ 912.50573730469, 1958.6761474609, 0,  90, 230, 90 }, 
{ 1017.3455200195, 2063.38671875, 0,  150, 300, 90 }, 
{ 1300.7644042969, 2095.5100097656, 0,  200, 140, 90 }, 
{ 1398.1997070313, 2323.5505371094, 0,  160, 65, 90 }, 
{ 1578.1955566406, 2284.0825195313, 0,  180, 110, 90 }, 
{ 1237.6285400391, 2581.4663085938, 0,  450, 130, 90 }, 
{ 1780.478515625, 2567.2121582031, 0,  130, 130, 90 }, 
{ 1698.2750244141, 2724.494140625, 0,  200, 150, 90 }, 
{ 2237.9494628906, 2723.7814941406, 0,  180, 110, 90 }, 
{ 2498.6853027344, 2704.6188964844, 0,  300, 140, 90 }, 
{ 2798.1267089844, 2303.9643554688, 0,  120, 300, 90 }, 
{ 2557.5688476563, 2243.4963378906, 0,  100, 230, 90 }, 
{ 2532.5830078125, 2063.4118652344, 0,  100, 150, 90 }, 
{ 2558.1779785156, 1624.0816650391, 0,  100, 300, 90 }, 
{ 2437.685546875, 1483.7209472656, 0,  160, 120, 90 }, 
{ 2077.7106933594, 1203.5559082031, 0,  340, 170, 90 }, 
{ 2082.3193359375, 979.23583984375, 0,  270, 210, 90 } 
} 
  
local areaPos = { 
{ 2130, 630, 200, 100 }, 
{ 2488.8793945313, 680.78289794922, 250, 130 }, 
{ 1858, 623, 140, 165 }, 
{ 1577, 663, 180, 130 }, 
{ 1577, 943, 185, 190 }, 
{ 1383, 909, 120, 230 }, 
{ 956, 1011, 220, 140 }, 
{ 1017, 1203, 180, 165 }, 
{ 1017, 1383, 190, 290 }, 
{ 917, 1623, 80, 220 }, 
{ 1017, 1862, 140, 180 }, 
{ 912, 1958, 90, 240 }, 
{ 1017, 2063, 150, 300 }, 
{ 1300, 2092, 200, 140 }, 
{ 1398, 2323, 160, 65 }, 
{ 1578, 2284, 180, 110 }, 
{ 1237, 2581, 450, 130 }, 
{ 1780, 2567, 130, 130 }, 
{ 1698, 2724, 200, 150 }, 
{ 2237, 2723, 180, 110 }, 
{ 2498, 2704, 300, 140 }, 
{ 2798, 2303, 120, 300 }, 
{ 2557, 2243, 100, 230 }, 
{ 2532, 2063, 100, 150 }, 
{ 2558, 1624, 100, 300 }, 
{ 2437, 1483, 160, 120 }, 
{ 2077, 1203, 340, 170}, 
{ 2082, 979, 270, 210 } 
} 
  
local turfElement = {} 
local turfTimer = {} 
checkComplete = false 
language = "Spanish" 
-- Pon "Spanish" para español 
-- Put "English" for english text 
  
addEventHandler("onResourceStart", resourceRoot, 
function() 
    executeSQLQuery("CREATE TABLE IF NOT EXISTS Turf_System ( Turfs TEXT, GangOwner TEXT, r INT, g INT, b INT)") 
    local check = executeSQLQuery("SELECT * FROM Turf_System" ) 
    if #check == 0 then 
        for i=1,#turfPos do 
            executeSQLQuery("INSERT INTO Turf_System(Turfs,GangOwner,r,g,b) VALUES(?,?,?,?,?)", "Turf["..tostring(i).."]", "Nadie", 0, 255, 0) 
        end 
    end 
    for i,v in ipairs(turfPos) do 
        local sqlData = executeSQLQuery("SELECT * FROM Turf_System WHERE Turfs=?", "Turf["..tostring(i).."]") 
        local turfCol = createColCuboid(unpack(v)) 
        setElementData(turfCol, "getTurfGang", sqlData[1].GangOwner) 
        local arg1,arg2,arg3,arg4 = unpack(areaPos[i]) 
        local turfArea = createRadarArea(arg1, arg2, arg3, arg4, sqlData[1].r, sqlData[1].g, sqlData[1].b, 175) 
        turfElement[turfCol] = {turfCol, turfArea, i} 
    end 
    if language == "Spanish" then 
        outputDebugString("Sistema de turf by Sasuke* ha iniciado correctamente!") 
    else 
        outputDebugString("Turf System by Sasuke* was started correctly!") 
    end 
end ) 
  
function radar ( player ) 
 local theTable = turfElement[source] 
    if (theTable) then 
    local turf,area,id = turfElement[source][1] , turfElement[source][2] , turfElement[source][3] 
    if turf and area and source == turf then 
        local playerGang = getElementData ( player, "gang" ) 
        local turfGang = executeSQLQuery("SELECT GangOwner FROM Turf_System WHERE Turfs=?", "Turf["..tostring(id).."]" ) 
        if ( turfGang[1].GangOwner == playerGang ) then 
            if language == "Spanish" then 
                outputChatBox("Este territorio ya pertenece a "..turfGang[1].GangOwner or "Nadie", player, 0, 255, 0, false) 
            else 
                outputChatBox("This territory already belongs to "..turfGang[1].GangOwner or "None", player, 0, 255, 0, false) 
            end 
        else 
            if not getPlayerTeam(player) then return end 
            local team = getPlayerTeam ( player ) 
            if ( getTeamName( team ) == "Alianza" ) or ( getTeamName( team ) == "Anarquía" ) then 
                local playerGang = getElementData ( player, "gang" ) 
                if ( isTimer ( turfTimer[source] ) ) then return end 
                if ( playerGang ) then 
  
                    local r, g, b = unpack ( exports [ "gang_system" ]:getGangColor ( playerGang ) ) 
                    setRadarAreaFlashing ( area, true ) 
                    if turfGang[1].GangOwner ~= "Nadie" then 
                        if language == "Spanish" then 
                            outputChatBox("Entraste en la zona de "..turfGang[1].GangOwner..". Espera 2 minutos y la conquistarás.", player, 0, 255, 0, false) 
                        else 
                            outputChatBox("You enter into de "..turfGang[1].GangOwner.."'s turf zone. Wait 2 minutes to capture the turf and win 4k", player, 0, 255, 0, false) 
                        end 
                    else 
                        if language == "Spanish" then 
                            outputChatBox("¡Esta zona no pertenece a nadie, quédate aquí y conquistarás esta zona para el clan!", player, 0, 255, 0, false) 
                        else 
                            outputChatBox("This turf do not belong to anyone. Wait 2 minutes to capture the turf and win 4k", player, 0, 255, 0, false) 
                        end 
                    end 
  
                    turfTimer[source] = setTimer ( 
                        function ( ) 
                            local beachTurfCplayers = getElementColShape ( turf ) 
                            local players = getElementsWithinColShape ( turf, "player" ) 
                            setRadarAreaColor ( area, tonumber(r), tonumber(g), tonumber(b), 175 ) 
                            for _, player in ipairs ( players ) do 
                                if getElementData(player, "gang") == playerGang then 
                                    if language == "Spanish" then 
                                        outputChatBox("¡Tu clan ha conquistado la base!", player, 0, 255, 0, false) 
                                    else 
                                        outputChatBox("Congratulations. You capture the turf. +4K!", player, 0, 255, 0, false) 
                                    end 
                                    triggerClientEvent("onTakeTurf", player) 
                                    executeSQLQuery("UPDATE Turf_System SET GangOwner=?,r=?,g=?,b=? WHERE Turfs=?", playerGang, tonumber(r), tonumber(g), tonumber(b), "Turf["..tostring(id).."]" ) 
                                    -- setElementData ( turf, "getTurfGang", playerGang ) 
                                end 
                            end 
                            setRadarAreaFlashing ( area, false ) 
                        end 
                        ,120000, 1) -- 120000 
                end 
            end 
        end 
    end 
    end  
end 
addEventHandler ( "onColShapeHit", root, radar ) 

Link to comment
function radar ( player, md ) 
    if getElementType ( player ) ~= "player" or not md then 
        return 
    end 
    if not getElementData(source, "getTurfGang") then 
        return 
    end 
    local t = turfElement[source] 
    if type(t) ~= "table" then 
        return 
    end 
    local turf,area,id = unpack(t) 
    if turf and area and source == turf then 
        local playerGang = getElementData ( player, "gang" ) 
        local turfGang = executeSQLQuery("SELECT GangOwner FROM Turf_System WHERE Turfs=?", "Turf["..tostring(id).."]" ) 
        if ( turfGang[1].GangOwner == playerGang ) then 
            if language == "Spanish" then 
                outputChatBox("Este territorio ya pertenece a "..turfGang[1].GangOwner or "Nadie", player, 0, 255, 0, false) 
            else 
                outputChatBox("This territory already belongs to "..turfGang[1].GangOwner or "None", player, 0, 255, 0, false) 
            end 
        else 
            if not getPlayerTeam(player) then return end 
            local team = getPlayerTeam ( player ) 
            if ( getTeamName( team ) == "Alianza" ) or ( getTeamName( team ) == "Anarquía" ) then 
                local playerGang = getElementData ( player, "gang" ) 
                if ( isTimer ( turfTimer[source] ) ) then return end 
                if ( playerGang ) then 
  
                    local r, g, b = unpack ( exports [ "gang_system" ]:getGangColor ( playerGang ) ) 
                    setRadarAreaFlashing ( area, true ) 
                    if turfGang[1].GangOwner ~= "Nadie" then 
                        if language == "Spanish" then 
                            outputChatBox("Entraste en la zona de "..turfGang[1].GangOwner..". Espera 2 minutos y la conquistarás.", player, 0, 255, 0, false) 
                        else 
                            outputChatBox("You enter into de "..turfGang[1].GangOwner.."'s turf zone. Wait 2 minutes to capture the turf and win 4k", player, 0, 255, 0, false) 
                        end 
                    else 
                        if language == "Spanish" then 
                            outputChatBox("¡Esta zona no pertenece a nadie, quédate aquí y conquistarás esta zona para el clan!", player, 0, 255, 0, false) 
                        else 
                            outputChatBox("This turf do not belong to anyone. Wait 2 minutes to capture the turf and win 4k", player, 0, 255, 0, false) 
                        end 
                    end 
  
                    turfTimer[source] = setTimer ( 
                        function ( ) 
                            local beachTurfCplayers = getElementColShape ( turf ) 
                            local players = getElementsWithinColShape ( turf, "player" ) 
                            setRadarAreaColor ( area, tonumber(r), tonumber(g), tonumber(b), 175 ) 
                            for _, player in ipairs ( players ) do 
                                if getElementData(player, "gang") == playerGang then 
                                    if language == "Spanish" then 
                                        outputChatBox("¡Tu clan ha conquistado la base!", player, 0, 255, 0, false) 
                                    else 
                                        outputChatBox("Congratulations. You capture the turf. +4K!", player, 0, 255, 0, false) 
                                    end 
                                    triggerClientEvent("onTakeTurf", player) 
                                    executeSQLQuery("UPDATE Turf_System SET GangOwner=?,r=?,g=?,b=? WHERE Turfs=?", playerGang, tonumber(r), tonumber(g), tonumber(b), "Turf["..tostring(id).."]" ) 
                                    -- setElementData ( turf, "getTurfGang", playerGang ) 
                                end 
                            end 
                            setRadarAreaFlashing ( area, false ) 
                        end 
                        ,120000, 1) -- 120000 
                end 
            end 
        end 
    end 
end 
addEventHandler ( "onColShapeHit", resourceRoot, radar ) 

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