Annas Posted April 8, 2015 Posted April 8, 2015 Hi guys , i try to make Minigun property to slow but idk why it's not work 1-i wanna damage be slow in SetWeaponProperty("poor", "std" and "pro") to make all players have that's Property in his Minigun. 2-need something like when i fight a player with Minigun he will not dead fastly .. (this is a big problem in my RPG server) i try to make one , but idk why it not work : CLIENT SIDE : function mg() setWeaponProperty(38, "pro", "damage", 1) setWeaponProperty(38, "std", "damage", 1) setWeaponProperty(38, "poor", "damage", 1) setWeaponProperty(38, "poor", "weapon_range", 1) setWeaponProperty(38, "std", "weapon_range", 1) setWeaponProperty(38, "pro", "weapon_range", 1) end end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), mg) and i try in this one too .. CLIENT SIDE : function mg1() setWeaponProperty(38, "pro", "damage", 1) setWeaponProperty(38, "std", "damage", 1) setWeaponProperty(38, "poor", "damage", 1) setWeaponProperty(38, "poor", "weapon_range", 1) setWeaponProperty(38, "std", "weapon_range", 1) setWeaponProperty(38, "pro", "weapon_range", 1) end end Pls guys i need help . SRY FOR MY BAD ENGLISH
WhoAmI Posted April 8, 2015 Posted April 8, 2015 Do it serverside. setWeaponProperty is serverside function. addEventHandler ( "onResourceRoot", resourceRoot, function ( ) setWeaponProperty ( 38, "pro", "damage", 1 ); setWeaponProperty ( 38, "std", "damage", 1 ); setWeaponProperty ( 38, "poor", "damage", 1 ); setWeaponProperty ( 38, "poor", "weapon_range", 1 ); setWeaponProperty ( 38, "std", "weapon_range", 1 ); setWeaponProperty ( 38, "pro", "weapon_range", 1 ); end ); Remember to put it SERVER-SIDE.
Annas Posted April 8, 2015 Author Posted April 8, 2015 Do it serverside. setWeaponProperty is serverside function. addEventHandler ( "onResourceRoot", resourceRoot, function ( ) setWeaponProperty ( 38, "pro", "damage", 1 ); setWeaponProperty ( 38, "std", "damage", 1 ); setWeaponProperty ( 38, "poor", "damage", 1 ); setWeaponProperty ( 38, "poor", "weapon_range", 1 ); setWeaponProperty ( 38, "std", "weapon_range", 1 ); setWeaponProperty ( 38, "pro", "weapon_range", 1 ); end ); Remember to put it SERVER-SIDE. And when i fight a player with Minigun .. he will not dead fast Right ??
Walid Posted April 9, 2015 Posted April 9, 2015 You can use this one : addEventHandler ( "onResourceStart", root, function ( ) for _,weaponSkill in ipairs({"poor","std","pro"}) do setWeaponProperty("minigun", weaponSkill, "weapon_range", 75) setWeaponProperty("minigun", weaponSkill, "target_range", 50) setWeaponProperty("minigun", weaponSkill, "accuracy", 5) setWeaponProperty("minigun", weaponSkill, "damage", 5) setWeaponProperty("minigun", weaponSkill, "maximum_clip_ammo", 100) end end ) Do not yield your back to your enemy, might feel something strange in your ass. Two things are infinite the universe and human stupidity and i'm not sure about the universe. UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators
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