spoty Posted April 1, 2015 Share Posted April 1, 2015 hey i am trying to remove the 2 big gates from area 51 i have tryed evrything but nothing looks to work what do i need to do or do someone already have script / files for it? please i realy need help Link to comment
Dimos7 Posted April 1, 2015 Share Posted April 1, 2015 (edited) open mapeditor and press remove world Edited April 1, 2015 by Guest Link to comment
xXMADEXx Posted April 1, 2015 Share Posted April 1, 2015 I believe that gate is part of a bigger gate system, but I might be wrong. If I am right, it would probably require some 3D model editing to remove it. Link to comment
spoty Posted April 2, 2015 Author Share Posted April 2, 2015 its deleting whole fence when i delete the gates and can i edit it in zmodeler? so yes wich .dff file do i need to edit Link to comment
Dimos7 Posted April 2, 2015 Share Posted April 2, 2015 getElementModel and destroyElement Link to comment
Mr.unpredictable. Posted April 2, 2015 Share Posted April 2, 2015 its deleting whole fence when i delete the gatesand can i edit it in zmodeler? so yes wich .dff file do i need to edit Ya you can or you can use 3dsmax. To find the model's Dff use Med Link to comment
spoty Posted April 2, 2015 Author Share Posted April 2, 2015 its deleting whole fence when i delete the gatesand can i edit it in zmodeler? so yes wich .dff file do i need to edit Ya you can or you can use 3dsmax. To find the model's Dff use Med Med? Link to comment
Buffalo Posted April 2, 2015 Share Posted April 2, 2015 If you will be unsuccessful then its easier just to map the gates. Link to comment
spoty Posted April 2, 2015 Author Share Posted April 2, 2015 ye i just going to map it its better but i realy like the orginal fence Link to comment
Mr.unpredictable. Posted April 6, 2015 Share Posted April 6, 2015 its deleting whole fence when i delete the gatesand can i edit it in zmodeler? so yes wich .dff file do i need to edit Ya you can or you can use 3dsmax. To find the model's Dff use Med Med? http://www.gtagarage.com/mods/show.php?id=1053 Link to comment
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