spoty Posted April 1, 2015 Posted April 1, 2015 hey i am trying to remove the 2 big gates from area 51 i have tryed evrything but nothing looks to work what do i need to do or do someone already have script / files for it? please i realy need help
Dimos7 Posted April 1, 2015 Posted April 1, 2015 (edited) open mapeditor and press remove world Edited April 1, 2015 by Guest
xXMADEXx Posted April 1, 2015 Posted April 1, 2015 I believe that gate is part of a bigger gate system, but I might be wrong. If I am right, it would probably require some 3D model editing to remove it.
spoty Posted April 2, 2015 Author Posted April 2, 2015 its deleting whole fence when i delete the gates and can i edit it in zmodeler? so yes wich .dff file do i need to edit
Mr.unpredictable. Posted April 2, 2015 Posted April 2, 2015 its deleting whole fence when i delete the gatesand can i edit it in zmodeler? so yes wich .dff file do i need to edit Ya you can or you can use 3dsmax. To find the model's Dff use Med
spoty Posted April 2, 2015 Author Posted April 2, 2015 its deleting whole fence when i delete the gatesand can i edit it in zmodeler? so yes wich .dff file do i need to edit Ya you can or you can use 3dsmax. To find the model's Dff use Med Med?
Buffalo Posted April 2, 2015 Posted April 2, 2015 If you will be unsuccessful then its easier just to map the gates.
spoty Posted April 2, 2015 Author Posted April 2, 2015 ye i just going to map it its better but i realy like the orginal fence
Mr.unpredictable. Posted April 6, 2015 Posted April 6, 2015 its deleting whole fence when i delete the gatesand can i edit it in zmodeler? so yes wich .dff file do i need to edit Ya you can or you can use 3dsmax. To find the model's Dff use Med Med? http://www.gtagarage.com/mods/show.php?id=1053
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