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restricting who can see a shader


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Posted

hey i have a question

if i have a shader (like custom weapon texture for example) how can i make it that everyone can see that I have that texture, but their guns still remain with default weapon texture?

Posted

i think that i've tried using that targetElement before to myself, and only i could see the shader while others seen default on me D:

i need that others see my custom texture while they have default one(so its basically 2 textures of same weapon at same time just on different player)

Posted
you can setElementData to players you want to have the shader (serverside) and then apply/remove the shader to/from the players (clientside) using onClientElementDataChange event

Sometimes it doesn't work as I tried along time ago

Posted
you can setElementData to players you want to have the shader (serverside) and then apply/remove the shader to/from the players (clientside) using onClientElementDataChange event

Sometimes it doesn't work as I tried along time ago

Works perfectly for me. Also, you can check vehicle lights shader as an example, downloadable in community.multitheftauto.com

Posted
you can setElementData to players you want to have the shader (serverside) and then apply/remove the shader to/from the players (clientside) using onClientElementDataChange event

Sometimes it doesn't work as I tried along time ago

Works perfectly for me. Also, you can check vehicle lights shader as an example, downloadable in community.multitheftauto.com

Brilliant! Thanks mate

Posted

i tried this(not full code)

function onJoinHydra(player) 
if getElementModel(source) ~= 520 then return end 
if not getElementData(source,"mod") then setElementData(source,"veh",true) end 
  
   engineApplyShaderToWorldTexture(hydraShader,"hydrabody256",source) 
end 
addEventHandler("onClientVehicleEnter",root,onJoinHydra) 

result:

only i can see custom hydra texture, others see the default

i need others to usually see default hydras, but if i spawn a hydra and enter it, ONLY that hydra will get custom texture, and everyone will be able to see that cusom texture on my hydra

please help

Posted
If you remove the targetElement argument, it will automatically apply it to everyone.

If he'd do that, he would get what he didnt want:

Every hydra would have custom texture

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