Jump to content

Repair Vehicle ( Triggering Event )


Recommended Posts

function repairVeh ( thePlayer ) 
local theVehicle = getPedOccupiedVehicle ( thePlayer ) 
fixVehicle ( theVehicle ) 
end 
addEvent("repairVeh", true) 
addEventHandler("repairVeh", root, repairVeh) 

Whenever I trigger this event client side - it outputs this -

[2015-03-13 10:36:04] WARNING: vip\server.lua:160: Bad argument @ 'getPedOccupiedVehicle' [Expected ped at argument 1, got root] 

Link to comment

Bad argument @ 'getPedOccupiedVehicle' [Expected ped at argument 1, got nil] 
Bad argument @ 'fixVehicle' [Expected element at argument 1, got boolean] 

addEvent ( "repairVeh", true ) 
function repairVeh ( thePlayer ) 
local theVehicle = getPedOccupiedVehicle ( thePlayer ) 
fixVehicle ( theVehicle ) 
end 
addEventHandler ( "repairVeh", root, repairVeh ) 

Link to comment
function repairVeh() 
    local theVehicle = getPedOccupiedVehicle(client) 
    if theVehicle then 
        fixVehicle(theVehicle) 
    end 
end 
addEvent("repairVeh", true) 
addEventHandler("repairVeh", root, repairVeh) 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...