TheSmart Posted February 6, 2015 Share Posted February 6, 2015 hello guys! i download this script from community but i want to edit it that only criminal can use it .so please can edit it? Client GUIEditor_Label = {} transWindow = guiCreateWindow(182,134,482,342,"Drug Transport Window",false) guiSetVisible(transWindow, false) destiLabel = guiCreateLabel(19,33,450,55,"Choose your destination",false,transWindow) lsButtonRadio = guiCreateRadioButton(21,104,437,19,"Los Santos, +2 Wanted Stars and 3000 if you made it",false,transWindow) lvButtonRadio = guiCreateRadioButton(20,149,437,19,"Las Venturas, +4 Wanted Stars and 6000 if you made it",false,transWindow) sfButtonRadio = guiCreateRadioButton(20,193,437,19,"San Fierro, +6 Wanted Stars and 10000 if you made it",false,transWindow) acceptButton = guiCreateButton(103,267,113,37,"Accept",false,transWindow) closeButton = guiCreateButton(241,266,108,37,"Close",false,transWindow) local jobmarker = createMarker ( 2448.68, -1976.63, 12.54, "cylinder", 2, 255, 0, 0, 255 ) createBlipAttachedTo (jobmarker, 40) function MarkerHit ( hitPlayer, matchingDimension ) guiSetVisible(transWindow, true) showCursor(true) end addEventHandler ( "onClientMarkerHit", jobmarker, MarkerHit ) function closeChangeJobWindow() if (source == closeButton) then guiSetVisible(transWindow, false) showCursor(false) end end addEventHandler("onClientGUIClick", getResourceRootElement(getThisResource()), closeChangeJobWindow) function lsjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(lsButtonRadio)) then triggerServerEvent ("givePlayerJobLS",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, lsjobcli, false ) function lvjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(lvButtonRadio)) then triggerServerEvent ("givePlayerJobLV",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, lvjobcli, false ) function sfjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(sfButtonRadio)) then triggerServerEvent ("givePlayerJobSF",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, sfjobcli, false ) Server function lsjobser () car = createVehicle (440, 2460.52, -2004.38, 13.54) warpPedIntoVehicle(source, car) markerLS = createMarker (1784.78, -1702.06, 12.50, "cylinder", 2, 255, 0, 0, 255) blipLS = createBlipAttachedTo (markerLS, 40) end addEvent ("givePlayerJobLS", true) addEventHandler ("givePlayerJobLS", root, lsjobser) function moneyLS (attacker) if (attacker) and (attacker ~= source) then givePlayerMoney(attacker, 3000) setPlayerWantedLevel(attacker, getPlayerWantedLevel(attacker)+2) destroyElement(markerLS) destroyElement(blipLS) destroyElement(car) end end addEventHandler( "onMarkerHit", root, moneyLS ) function lvjobser () carlv = createVehicle (440, 2460.52, -2004.38, 13.54) warpPedIntoVehicle(source, carlv) markerLV = createMarker (1074.43, 1292.71, 9.82, "cylinder", 2, 255, 0, 0, 255) blipLV = createBlipAttachedTo (markerLV, 40) end addEvent ("givePlayerJobLV", true) addEventHandler ("givePlayerJobLV", root, lvjobser) function moneyLV (attacker) if (attacker) and (attacker ~= source) then givePlayerMoney(attacker, 6000) setPlayerWantedLevel(attacker, getPlayerWantedLevel(attacker)+4) destroyElement(markerLV) destroyElement(blipLV) destroyElement(carlv) end end addEventHandler( "onMarkerHit", root, moneyLV ) function sfjobser () carSF = createVehicle (440, 2460.52, -2004.38, 13.54) warpPedIntoVehicle(source, carSF) markerSF = createMarker (-2052.80, 144.87, 27.83, "cylinder", 2, 255, 0, 0, 255) blipSF = createBlipAttachedTo (markerSF, 40) end addEvent ("givePlayerJobSF", true) addEventHandler ("givePlayerJobSF", root, sfjobser) function moneySF (attacker) if (attacker) and (attacker ~= source) then givePlayerMoney(attacker, 10000) setPlayerWantedLevel(attacker, getPlayerWantedLevel(attacker)+6) destroyElement(markerSF) destroyElement(blipSF) destroyElement(carSF) end end addEventHandler( "onMarkerHit", root, moneySF ) Link to comment
xeon17 Posted February 6, 2015 Share Posted February 6, 2015 You're in the wrong board homie , here we help peoples with scripting problems/bugs. getPlayerTeam Link to comment
TheSmart Posted February 6, 2015 Author Share Posted February 6, 2015 man thank you but i dont know about scripting but little bit im still noob Link to comment
xeon17 Posted February 6, 2015 Share Posted February 6, 2015 Then pay a scripter viewforum.php?f=177 Link to comment
TheSmart Posted February 6, 2015 Author Share Posted February 6, 2015 OMG it simple man u just have to set only criminal can use for that i have to pay Link to comment
xeon17 Posted February 6, 2015 Share Posted February 6, 2015 If I do it for you , what you'll learn from it? Link to comment
TheSmart Posted February 6, 2015 Author Share Posted February 6, 2015 i will see how i can make script only that team can use it Link to comment
Tomas Posted February 6, 2015 Share Posted February 6, 2015 Change the team name. GUIEditor_Label = {} transWindow = guiCreateWindow(182,134,482,342,"Drug Transport Window",false) guiSetVisible(transWindow, false) destiLabel = guiCreateLabel(19,33,450,55,"Choose your destination",false,transWindow) lsButtonRadio = guiCreateRadioButton(21,104,437,19,"Los Santos, +2 Wanted Stars and 3000 if you made it",false,transWindow) lvButtonRadio = guiCreateRadioButton(20,149,437,19,"Las Venturas, +4 Wanted Stars and 6000 if you made it",false,transWindow) sfButtonRadio = guiCreateRadioButton(20,193,437,19,"San Fierro, +6 Wanted Stars and 10000 if you made it",false,transWindow) acceptButton = guiCreateButton(103,267,113,37,"Accept",false,transWindow) closeButton = guiCreateButton(241,266,108,37,"Close",false,transWindow) local jobmarker = createMarker ( 2448.68, -1976.63, 12.54, "cylinder", 2, 255, 0, 0, 255 ) createBlipAttachedTo (jobmarker, 40) function MarkerHit ( hitPlayer, matchingDimension ) if not getPlayerTeam(hitPlayer) == getTeamFromName("Criminal") return end guiSetVisible(transWindow, true) showCursor(true) end addEventHandler ( "onClientMarkerHit", jobmarker, MarkerHit ) function closeChangeJobWindow() if (source == closeButton) then guiSetVisible(transWindow, false) showCursor(false) end end addEventHandler("onClientGUIClick", getResourceRootElement(getThisResource()), closeChangeJobWindow) function lsjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(lsButtonRadio)) then triggerServerEvent ("givePlayerJobLS",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, lsjobcli, false ) function lvjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(lvButtonRadio)) then triggerServerEvent ("givePlayerJobLV",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, lvjobcli, false ) function sfjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(sfButtonRadio)) then triggerServerEvent ("givePlayerJobSF",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, sfjobcli, false ) Link to comment
TheSmart Posted February 7, 2015 Author Share Posted February 7, 2015 but i try it now it not working it had two bug i fix it but is still not working.when i hit marker gui is not opening. this is code Client GUIEditor_Label = {} transWindow = guiCreateWindow(182,134,482,342,"Drug Transport Window",false) guiSetVisible(transWindow, false) destiLabel = guiCreateLabel(19,33,450,55,"Choose your destination",false,transWindow) lsButtonRadio = guiCreateRadioButton(21,104,437,19,"Los Santos, +2 Wanted Stars and 3000 if you made it",false,transWindow) lvButtonRadio = guiCreateRadioButton(20,149,437,19,"Las Venturas, +4 Wanted Stars and 6000 if you made it",false,transWindow) sfButtonRadio = guiCreateRadioButton(20,193,437,19,"San Fierro, +6 Wanted Stars and 10000 if you made it",false,transWindow) acceptButton = guiCreateButton(103,267,113,37,"Accept",false,transWindow) closeButton = guiCreateButton(241,266,108,37,"Close",false,transWindow) local jobmarker = createMarker ( 2448.68, -1976.63, 12.54, "cylinder", 2, 255, 0, 0, 255 ) createBlipAttachedTo (jobmarker, 40) function closeChangeJobWindow() if (source == closeButton) then guiSetVisible(transWindow, false) showCursor(false) end end addEventHandler("onClientGUIClick", getResourceRootElement(getThisResource()), closeChangeJobWindow) function lsjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(lsButtonRadio)) then triggerServerEvent ("givePlayerJobLS",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, lsjobcli, false ) function lvjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(lvButtonRadio)) then triggerServerEvent ("givePlayerJobLV",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, lvjobcli, false ) function sfjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(sfButtonRadio)) then triggerServerEvent ("givePlayerJobSF",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, sfjobcli, false ) server function lsjobser () car = createVehicle (440, 2460.52, -2004.38, 13.54) warpPedIntoVehicle(source, car) markerLS = createMarker (1784.78, -1702.06, 12.50, "cylinder", 2, 255, 0, 0, 255) blipLS = createBlipAttachedTo (markerLS, 40) end function MarkerHit ( hitPlayer, matchingDimension ) if not getPlayerTeam(hitPlayer) == getTeamFromName("Criminal") then return end guiSetVisible(transWindow, true) showCursor(true) end addEvent ("givePlayerJobLS", true) addEventHandler ("givePlayerJobLS", root, lsjobser) function moneyLS (attacker) if (attacker) and (attacker ~= source) then givePlayerMoney(attacker, 3000) setPlayerWantedLevel(attacker, getPlayerWantedLevel(attacker)+2) destroyElement(markerLS) destroyElement(blipLS) destroyElement(car) end end addEventHandler( "onMarkerHit", root, moneyLS ) function lvjobser () carlv = createVehicle (440, 2460.52, -2004.38, 13.54) warpPedIntoVehicle(source, carlv) markerLV = createMarker (1074.43, 1292.71, 9.82, "cylinder", 2, 255, 0, 0, 255) blipLV = createBlipAttachedTo (markerLV, 40) end addEvent ("givePlayerJobLV", true) addEventHandler ("givePlayerJobLV", root, lvjobser) function moneyLV (attacker) if (attacker) and (attacker ~= source) then givePlayerMoney(attacker, 6000) setPlayerWantedLevel(attacker, getPlayerWantedLevel(attacker)+4) destroyElement(markerLV) destroyElement(blipLV) destroyElement(carlv) end end addEventHandler( "onMarkerHit", root, moneyLV ) function sfjobser () carSF = createVehicle (440, 2460.52, -2004.38, 13.54) warpPedIntoVehicle(source, carSF) markerSF = createMarker (-2052.80, 144.87, 27.83, "cylinder", 2, 255, 0, 0, 255) blipSF = createBlipAttachedTo (markerSF, 40) end addEvent ("givePlayerJobSF", true) addEventHandler ("givePlayerJobSF", root, sfjobser) function moneySF (attacker) if (attacker) and (attacker ~= source) then givePlayerMoney(attacker, 10000) setPlayerWantedLevel(attacker, getPlayerWantedLevel(attacker)+6) destroyElement(markerSF) destroyElement(blipSF) destroyElement(carSF) end end addEventHandler( "onMarkerHit", root, moneySF ) Link to comment
xeon17 Posted February 7, 2015 Share Posted February 7, 2015 1. In which team are you , when you tried to hit the marker 2. check /debugscript 3 , when hiting the marker or the resource restart. Link to comment
TheSmart Posted February 7, 2015 Author Share Posted February 7, 2015 im in criminal team and no error in Debugscript 3 Link to comment
xeon17 Posted February 7, 2015 Share Posted February 7, 2015 The function which show the GUI doesn't have any event or command , you should fix it. Link to comment
Anubhav Posted February 7, 2015 Share Posted February 7, 2015 server x, y, z = 1, 1, 1 -- lv positiion change ti function lsjobser () car = createVehicle (440, 2460.52, -2004.38, 13.54) warpPedIntoVehicle(source, car) markerLS = createMarker (1784.78, -1702.06, 12.50, "cylinder", 2, 255, 0, 0, 255) blipLS = createBlipAttachedTo (markerLS, 40) end function MarkerHit ( hitPlayer, matchingDimension ) carls = createVehicle (440, x, y, z) warpPedIntoVehicle(source, carls) markerLS = createMarker (x, y, z, "cylinder", 2, 255, 0, 0, 255) blipLS = createBlipAttachedTo (markerLS, 40) end addEvent ("givePlayerJobLS", true) addEventHandler ("givePlayerJobLS", root, lsjobser) function moneyLS (attacker) if (attacker) and (attacker ~= source) then givePlayerMoney(attacker, 3000) setPlayerWantedLevel(attacker, getPlayerWantedLevel(attacker)+2) destroyElement(markerLS) destroyElement(blipLS) destroyElement(car) end end addEventHandler( "onMarkerHit", root, moneyLS ) function lvjobser () carlv = createVehicle (440, 2460.52, -2004.38, 13.54) warpPedIntoVehicle(source, carlv) markerLV = createMarker (1074.43, 1292.71, 9.82, "cylinder", 2, 255, 0, 0, 255) blipLV = createBlipAttachedTo (markerLV, 40) end addEvent ("givePlayerJobLV", true) addEventHandler ("givePlayerJobLV", root, lvjobser) function moneyLV (attacker) if (attacker) and (attacker ~= source) then givePlayerMoney(attacker, 6000) setPlayerWantedLevel(attacker, getPlayerWantedLevel(attacker)+4) destroyElement(markerLV) destroyElement(blipLV) destroyElement(carlv) end end addEventHandler( "onMarkerHit", root, moneyLV ) function sfjobser () carSF = createVehicle (440, 2460.52, -2004.38, 13.54) warpPedIntoVehicle(source, carSF) markerSF = createMarker (-2052.80, 144.87, 27.83, "cylinder", 2, 255, 0, 0, 255) blipSF = createBlipAttachedTo (markerSF, 40) end addEvent ("givePlayerJobSF", true) addEventHandler ("givePlayerJobSF", root, sfjobser) function moneySF (attacker) if (attacker) and (attacker ~= source) then givePlayerMoney(attacker, 10000) setPlayerWantedLevel(attacker, getPlayerWantedLevel(attacker)+6) destroyElement(markerSF) destroyElement(blipSF) destroyElement(carSF) end end addEventHandler( "onMarkerHit", root, moneySF ) client GUIEditor_Label = {} transWindow = guiCreateWindow(182,134,482,342,"Drug Transport Window",false) guiSetVisible(transWindow, false) destiLabel = guiCreateLabel(19,33,450,55,"Choose your destination",false,transWindow) lsButtonRadio = guiCreateRadioButton(21,104,437,19,"Los Santos, +2 Wanted Stars and 3000 if you made it",false,transWindow) lvButtonRadio = guiCreateRadioButton(20,149,437,19,"Las Venturas, +4 Wanted Stars and 6000 if you made it",false,transWindow) sfButtonRadio = guiCreateRadioButton(20,193,437,19,"San Fierro, +6 Wanted Stars and 10000 if you made it",false,transWindow) acceptButton = guiCreateButton(103,267,113,37,"Accept",false,transWindow) closeButton = guiCreateButton(241,266,108,37,"Close",false,transWindow) local jobmarker = createMarker ( 2448.68, -1976.63, 12.54, "cylinder", 2, 255, 0, 0, 255 ) createBlipAttachedTo (jobmarker, 40) function onMarkerHit( player ) if localPlayer == player and getPlayerTeam( player ) and getTeamName( getPlayerTeam( player ) ) == "Criminal" then guiSetVisible( transWindow, true ) showCursor( true ) end end addEventHandler( "onClientMarkerHit", jobmarker, onMarkerHit ) function closeChangeJobWindow() if (source == closeButton) then guiSetVisible(transWindow, false) showCursor(false) end end addEventHandler("onClientGUIClick", getResourceRootElement(getThisResource()), closeChangeJobWindow) function lsjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(lsButtonRadio)) then triggerServerEvent ("givePlayerJobLS",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, lsjobcli, false ) function lvjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(lvButtonRadio)) then triggerServerEvent ("givePlayerJobLV",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, lvjobcli, false ) function sfjobcli() if (source == acceptButton) then if (guiRadioButtonGetSelected(sfButtonRadio)) then triggerServerEvent ("givePlayerJobSF",getLocalPlayer()) guiSetVisible(transWindow, false) showCursor(false) end end end addEventHandler("onClientGUIClick", acceptButton, sfjobcli, false ) Link to comment
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