..:D&G:.. Posted February 3, 2015 Posted February 3, 2015 Hello guys, I am trying to make a teleport script for a friend, but its the first time I try to put the locations for teleporting in a table and get the data from there, here is what I done: locations = { { "lsairport", 1881.33533, -2420.99878, 13.55469 }, } function teleportPlayer(player, cmd, location) local player = getLocalPlayer() if not tostring(location) then outputChatBox("[sYNTAXA] /teleport [locatie]", 255, 255, 0) return end location = string.lower(tostring(location)) for i, v in ipairs(locations) do if locations[ v[1] ] then setElementLocation(player, v[2], v[3], v[4]) outputChatBox("Te-ai teleportat cu succes la teleport-ul: "..v[1], 255, 255, 0) else outputChatBox("Alege o locatie din urmatoarele:", 255, 255, 0) for k, v in pairs(locations) do outputChatBox(k, 255, 255, 0) end end end end addCommandHandler("teleport", teleportPlayer) I want the players to type in /teleport, and if they haven't entered the name of the location, they should get the list of locations. And if they did /teleport lsairport then their location should be set to the one from the table, next to the location name. I don't get any errors but also it doesn't work.. Any ideas guys? Thanks.
Tomas Posted February 3, 2015 Posted February 3, 2015 locations = { { "lsairport", 1881.33533, -2420.99878, 13.55469 }, } function teleportPlayer(cmd, location) local player = getLocalPlayer() if not tostring(location) then outputChatBox("[sYNTAXA] /teleport [locatie]", 255, 255, 0) return end location = string.lower(tostring(location)) for i, v in ipairs(locations) do if v[1] == location then setElementPosition(player, v[2], v[3], v[4]) outputChatBox("Te-ai teleportat cu succes la teleport-ul: "..v[1], 255, 255, 0) else outputChatBox("Alege o locatie din urmatoarele:", 255, 255, 0) for k, v in pairs(locations) do outputChatBox(v[1], 255, 255, 0) end end end end addCommandHandler("teleport", teleportPlayer)
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