vx89 Posted February 1, 2015 Posted February 1, 2015 Hey, I released Technical Preview 0.1 of Tetris Wall. Comments welcome. Tetris in controllable, running state Tetris in non-controllable, paused state.
DayZAdventureBr Posted February 2, 2015 Posted February 2, 2015 Excellent !! Good!! I Like ! Meu Server: - - - Obrigado a todos Mesmo ! ai ai ai que dlç !
Et-win Posted February 3, 2015 Posted February 3, 2015 Nice :3 ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
Platin Posted February 6, 2015 Posted February 6, 2015 Very nice, but you need to fix some bugs. https://www.proyectomila.net @platin
Tomas Posted February 6, 2015 Posted February 6, 2015 Looks nice, good work Currently developing for International Gaming Community - Join us!
vx89 Posted February 6, 2015 Author Posted February 6, 2015 Thank you for the positive feedback, everybody. Platin - xNikoXD, could you clarify which bugs have occurred for you?
Platin Posted February 6, 2015 Posted February 6, 2015 Thank you for the positive feedback, everybody.Platin - xNikoXD, could you clarify which bugs have occurred for you? When I started in my server the Tetris Wall, all of the player see the message: Press Right-Shift to start. https://www.proyectomila.net @platin
vx89 Posted February 7, 2015 Author Posted February 7, 2015 Thank you for the positive feedback, everybody.Platin - xNikoXD, could you clarify which bugs have occurred for you? When I started in my server the Tetris Wall, all of the player see the message: Press Right-Shift to start. Thanks! Should be fixed in 0.1.6 (didn't think onClientMarkerHit event catches event from non-local players as well)
Platin Posted February 7, 2015 Posted February 7, 2015 Thank you for the positive feedback, everybody.Platin - xNikoXD, could you clarify which bugs have occurred for you? When I started in my server the Tetris Wall, all of the player see the message: Press Right-Shift to start. Thanks! Should be fixed in 0.1.6 (didn't think onClientMarkerHit event catches event from non-local players as well) Thank you for fix it https://www.proyectomila.net @platin
vx89 Posted December 23, 2015 Author Posted December 23, 2015 Added new version (0.2), which adds some tetris-gameplay features. Added holding (with left shift) and sound effects. Also added wall/floor kick and lock delay (i.e you can rotate/move tetromino on landing, except if hard dropping it, for half a second before it's fixed and new tetromino appears).
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