Xwad Posted January 29, 2015 Share Posted January 29, 2015 Hi is there any rescource that makes possible that only team 1 can enter a vehicle. I mean for example there is a rhino and only team 1 can enter it, Thanks! Link to comment
xeon17 Posted January 29, 2015 Share Posted January 29, 2015 (edited) No , but it's pretty easy to create something like this. Event; onVehicleStartEnter -- This event is triggered , when a player try to enter in a vehicle. Functions; getElementModel -- This function will get the type of vehicle , so if it's a rhino we continue with checking of player team. getPlayerTeam -- This function will check have the player a team , if not we cancel the event so he can't use the rhino. getTeamFromName -- If the player have a team , this funtion will get the name of the team, if isn't the name you want cancel. cancelEvent -- This function will cancel the event Edited January 29, 2015 by Guest Link to comment
Xwad Posted January 29, 2015 Author Share Posted January 29, 2015 But i dont know how to make this script! if i create the lua file then i need to write those examples in it? Link to comment
xeon17 Posted January 29, 2015 Share Posted January 29, 2015 No no , Learn Lua , come on dude , have you some problems so you can't learn? it's a so easy language. Link to comment
Xwad Posted January 29, 2015 Author Share Posted January 29, 2015 ok. I create the meta is it good? Link to comment
Xwad Posted January 29, 2015 Author Share Posted January 29, 2015 what is wrong? is it now good? Link to comment
xeon17 Posted January 29, 2015 Share Posted January 29, 2015 The script should be server side , now see the examples on wiki of the functions which i gave you , it's so easy to create that what you want , but you simply don't want to learn scripting. If you don't want to learn , pay a scripter to do those things for you. Try to create it , if you need help just say. And a answer like " i can't it " is not acceptable. Link to comment
Xwad Posted January 29, 2015 Author Share Posted January 29, 2015 ok you are right but i want to make my server the more soon as possible becaouse i realy like my ww2 idea. Link to comment
xeon17 Posted January 29, 2015 Share Posted January 29, 2015 Dude , Lua is so easy. Simply don't be lazy and try it , after some time you'll learn it. And we are here to help you. btw , i edited my post to make it more clear. Link to comment
Xwad Posted January 29, 2015 Author Share Posted January 29, 2015 one question . Need i create 4 lua file for these examples? Link to comment
xeon17 Posted January 29, 2015 Share Posted January 29, 2015 No , one file is enough. And don't think if you copy the examples from the pages it will work. Those examples are only there to make your scripting easier , and to show how the functions/events work. Link to comment
WASSIm. Posted January 29, 2015 Share Posted January 29, 2015 Read Scripting_Introduction if you want learn scripting Link to comment
Et-win Posted January 30, 2015 Share Posted January 30, 2015 Dude , Lua is so easy. Simply don't be lazy and try it , after some time you'll learn it. And we are here to help you.btw , i edited my post to make it more clear. Did you said the same when you just started (and no that doesn't count if you know other scripting languages)? Link to comment
Xwad Posted January 30, 2015 Author Share Posted January 30, 2015 ok I learn it but one question. Need I use example 1 or example 2 ? Link to comment
xeon17 Posted January 30, 2015 Share Posted January 30, 2015 Et-win When i started i didn't knew any other programming language , i learned fast here on forum from watching tutorials , and editing resources from community. I simply don't understand why this guy Xward don't want to learn. Xward What do you mean? the examples in each page are usefull. Link to comment
Xwad Posted January 30, 2015 Author Share Posted January 30, 2015 Cool i watched a video and i learned a little bit and i have its work !! function planeEnter ( theVehicle, seat, jacked ) -- when someone enters a vehicle local id = getElementModel ( theVehicle ) -- get the model ID of the vehicle if id == 519 or id == 577 then -- if theVehicle is either Shamal or AT-400 local vehicleName = getVehicleName ( theVehicle ) -- get the name of theVehicle outputChatBox ( "Someone stole a " .. vehicleName .. "!" ) -- announce that someone stole the plane end end -- add the event handler to the event addEventHandler ( "onPlayerVehicleEnter", getRootElement(), planeEnter ) Link to comment
Xwad Posted January 30, 2015 Author Share Posted January 30, 2015 when i enter the tank then the game say "someone stole a rhino!" Link to comment
Xwad Posted January 31, 2015 Author Share Posted January 31, 2015 ok i have read it and i made this script #include enum team_vehicle_info { v_id,//the vehicle id v_team,//the vehicle's team id bool:v_exist//boolean to check if vehicle exists } new team_vehicle[ MAX_VEHICLES ][ team_vehicle_info ]; main() { for(new slot; slot < MAX_VEHICLES; slot++) { team_vehicle[slot][v_id] = -1;//set to invalide vehicle model id team_vehicle[slot][v_team] = NO_TEAM;//set for NO_TEAM team_vehicle[slot][v_exist] = false;//the vehicle don't exist } } stock CreateVehicleForTeam(teamid, vehicletype, Float:x, Float:y, Float:z, Float:rotation, color1, color2, respawn_delay) { if(teamid == NO_TEAM) return false; // if the vehicle teamid is NO_TEAM(255), then this function won't work for(new slot; slot < MAX_VEHICLES; slot++) { if(team_vehicle[slot][v_exist] == false)//checks if the vehicle is not created, then only proceed or else catch another loop case! { //creat the main vehicle and store its id team_vehicle[slot][v_id] = CreateVehicle(vehicletype, x, y, z, rotation, color1, color2, respawn_delay); team_vehicle[team_vehicle[slot][v_id]][v_team] = teamid;//storing the teamid team_vehicle[team_vehicle[slot][v_id]][v_exist] = true;//setting created value "yes", so this says that the vehicle is created! return team_vehicle[slot][v_id];//returns the vehicle id } } return true; } stock DestoryVehicleForTeam(vehicleid) { DestroyVehicle(vehicleid);//destorying the vehicle team_vehicle[vehicleid][v_team] = NO_TEAM;//set for NO_TEAM team_vehicle[vehicleid][v_exist] = false;//the vehicle don't exist return true; } public OnGameModeInit() { CreateVehicleForTeam(0, 413, 327.8443, -1809.2729, 4.5733, 359.3342, 91, 1, 0);//team vehicle for teamid 0 CreateVehicleForTeam(0, 467, 740.4370, -1793.5476, 12.9180, 349.2087, 58, 8, 0);//team vehicle for teamid 0 CreateVehicleForTeam(1, 473, 823.7594, -2066.2686, -0.1017, 112.6381, 56, 53,0);//team vehicle for teamid 1 CreateVehicleForTeam(1, 467, 892.0507, -1797.3351, 13.4070, 175.4098, 60, 1, 0);//team vehicle for teamid 1 return 1; } public OnGameModeExit() { DestoryVehicleForTeam(0); DestoryVehicleForTeam(1); DestoryVehicleForTeam(2); DestoryVehicleForTeam(3); return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER)//Player entered a vehicle as a driver { new vehicleid = GetPlayerVehicleID(playerid); for(new slot; slot < MAX_VEHICLES; slot++) { if(team_vehicle[slot][v_exist] && vehicleid == team_vehicle[slot][v_id])//if vehicle is a team vehicle! { if(GetPlayerTeam(playerid) != team_vehicle[slot][v_team])//if team id don't matches { RemovePlayerFromVehicle(playerid);//remove the player from vehicle GameTextForPlayer(playerid, "~r~You can't enter other team's vehicle", 3000, 3);//send the player a message } } } } return 1; } Link to comment
xeon17 Posted January 31, 2015 Share Posted January 31, 2015 Dude this is MTA , not samp Link to comment
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