XeniusORIGINAL Posted January 18, 2015 Posted January 18, 2015 Load files without download. How it works? First change "httpserver" in meta.xml. Then, Example file: Meta.xml: In script: playSound(exports.xmanager:getFileFromServer("resourcename/song.mp3"), false) Community: https://community.multitheftauto.com/index.php?p= ... s&id=10803
AfuSensi Posted January 19, 2015 Posted January 19, 2015 Great idea, but i wouldn't use compiled scripts with these sort of things.
MTA Team botder Posted January 19, 2015 MTA Team Posted January 19, 2015 The resource only sends the meta.xml setting to each started client and then the clients use that URL to access the extern http server. GitHub: Debug Console • MTA-Discord Relay Scripting: How to draw a line chart with DirectX functions? • Doppler Effect in MTA • Get the client's FPS • Customizable Blur Shader
Wisam Posted January 19, 2015 Posted January 19, 2015 Great idea, but i wouldn't use compiled scripts with these sort of things. I agree with you, Especially with these scripts. Im putting lots of mods in my server, So i have to put my ftp IP address in meta.xml and then the clients dont need to download the Huge files when joining for the first time? ☣ Plauge Arma II DayZ Mod Server ☣ Here's the link to stay tuned with the server progress and features: https://forum.mtasa.com/viewtopic.php?f=114&t=96675 Get Ready to play DayZ like you never did before
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