FranklinRoosevelt Posted January 17, 2015 Share Posted January 17, 2015 Hello guys, whether it is possible some way copy the shader with a texture and apply it to another? How to do it? Namely, how do you know the name of the texture clothes? Link to comment
0 MTA Team botder Posted February 4, 2015 MTA Team Share Posted February 4, 2015 Try to find out the texture with this resource: https://wiki.multitheftauto.com/wiki/Sh ... ture_names You can then replace the texture for specific elements (e. g. players) with the parameter targetElement https://wiki.multitheftauto.com/wiki/En ... rldTexture Link to comment
0 FranklinRoosevelt Posted February 4, 2015 Author Share Posted February 4, 2015 Try to find out the texture with this resource:https://wiki.multitheftauto.com/wiki/Sh ... ture_names You can then replace the texture for specific elements (e. g. players) with the parameter targetElement https://wiki.multitheftauto.com/wiki/En ... rldTexture I know this, or in Texture_names no parts clothes. Link to comment
0 Ren_712 Posted February 4, 2015 Share Posted February 4, 2015 Hello guys, whether it is possible some way copy the shader with a texture and apply it to another?How to do it? Namely, how do you know the name of the texture clothes? The clothes are only for CJ. Every model has (usually) 1 texture. There is a function to get texture names for a model by id. And this you'll use to replace the original ped texture with your own. // // texRep.fx // // //------------------------------------------------------------------------------------------ // Shader Settings //------------------------------------------------------------------------------------------ texture gTexture; //------------------------------------------------------------------------------------------ // Techniques //------------------------------------------------------------------------------------------ technique TexReplace { pass P0 { Texture[0] = gTexture; } } Link to comment
0 FranklinRoosevelt Posted February 4, 2015 Author Share Posted February 4, 2015 Ren_712, thanks, but in screenshots replaced other skins, how do it? Link to comment
0 Ren_712 Posted February 5, 2015 Share Posted February 5, 2015 Ren_712, thanks, but in screenshots replaced other skins, how do it? 1. Get an original texture 2. Get texture name 3. Modify the texture to fit your expectations 4. apply shader to world texture per entity and dxSetShaderValue or something 5. ???? 6. PROFIT! i don't know how to help. This video might do: Link to comment
0 Anubhav Posted February 5, 2015 Share Posted February 5, 2015 I realy don't get it too. Any examples? Simple one can help many people who are noobs in shaders. Link to comment
0 FranklinRoosevelt Posted February 6, 2015 Author Share Posted February 6, 2015 Ren_712, I understand, thank you. This - https://wiki.multitheftauto.com/wiki/En ... xtureNames ? Link to comment
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FranklinRoosevelt
Hello guys, whether it is possible some way copy the shader with a texture and apply it to another?
How to do it? Namely, how do you know the name of the texture clothes?
Link to comment
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