Xabache Posted January 16, 2015 Posted January 16, 2015 Every minute an hour ticks by in GTASA. I want to read that time and set events to it. like each hour add 1 health. Where in MTA would be best for this feature to latch on to?
Et-win Posted January 16, 2015 Posted January 16, 2015 getTime getTickCount setElementHealth ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
novo Posted January 16, 2015 Posted January 16, 2015 Apart from the functions declared above, you could also use timers @setTimer.
Et-win Posted January 16, 2015 Posted January 16, 2015 setTimer is different at everyone in client. ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now