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getElementSyncer


Drakath

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I quite often encounter desynced pedestrians. However today I checked them with getElementPosition and getElementSyncer and to my wonder, they had a syncer and position was correct but they were still invincible. I changed the syncer using setElementSyncer and then I was able to kill the ped.

So how come pedestrians are desynced even though they have a syncer?

Another problem is that I have a script which I put before spawning a ped so they don't spawn in radar areas:

for theKey, radar in ipairs(getElementsByType("radararea")) do 
if getElementData(radar, "noPeds") then 
if isInsideRadarArea ( radar, x, y ) then 
return end end end 

It kind of works. Normal peds don't spawn there but desynced do. Why does the spawn code get executed even though I wrote return in the script above?

Can anyone give me some tips on how to prevent desync?

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